Files
2006Scape/2006Redone Server/src/com/rebotted/net/packets/impl/PrivateMessaging.java
T
Mr Extremez d876a923b9 Cleanup part 1 (#213)
* Clean up part 1

- Removed lots of dead code
- Removed unncessary files not in use
- Cleaned up small bits of code
- Removed a few warnings
- Server.java ---> GameEngine.java
- Constants.java ---> GameConstants.java

* Cape Dye

Rewrote cape dying

* Packaging

- redone ----> com.rebotted

* PacketSender/clean up

- ActionSender ---> PacketSender
- Moved many more packets to packetsender
- Cleaned up more dead code

* Merge Client/Player

- Merged Client.java with Player.java (both were doing same thing so redundant to have both)
- Removed some more dead code
- Tidy a few small things up

* Quests/more clean up

- Removed more dead code
- Made quests static in order to clean them up a bit

* More cleanup

- Removed some more of the dead quest code
- Correcting naming of some of the shop variables
2019-11-25 12:08:56 -05:00

158 lines
5.2 KiB
Java

package com.rebotted.net.packets.impl;
import com.rebotted.Connection;
import com.rebotted.game.players.Client;
import com.rebotted.game.players.Player;
import com.rebotted.game.players.PlayerHandler;
import com.rebotted.game.players.antimacro.AntiSpam;
import com.rebotted.net.packets.PacketType;
import com.rebotted.util.GameLogger;
import com.rebotted.util.Misc;
/**
* Private messaging, friends etc
**/
public class PrivateMessaging implements PacketType {
public final int ADD_FRIEND = 188, SEND_PM = 126, REMOVE_FRIEND = 215,
CHANGE_PM_STATUS = 95, REMOVE_IGNORE = 59, ADD_IGNORE = 133;
@Override
public void processPacket(Player player, int packetType, int packetSize) {
switch (packetType) {
case ADD_FRIEND:
player.friendUpdate = true;
long friendToAdd = player.getInStream().readQWord();
boolean canAdd = true;
for (long friend : player.friends) {
if (friend != 0 && friend == friendToAdd) {
canAdd = false;
player.getPacketSender().sendMessage(friendToAdd + " is already on your friends list.");
}
}
if (canAdd) {
for (int i1 = 0; i1 < player.friends.length; i1++) {
if (player.friends[i1] == 0) {
player.friends[i1] = friendToAdd;
for (int i2 = 1; i2 < PlayerHandler.players.length; i2++) {
if (PlayerHandler.players[i2] != null && PlayerHandler.players[i2].isActive && Misc.playerNameToInt64(PlayerHandler.players[i2].playerName) == friendToAdd) {
Client o = (Client) PlayerHandler.players[i2];
if (o != null) {
if (PlayerHandler.players[i2].privateChat == 0 || PlayerHandler.players[i2].privateChat == 1 && o.getPlayerAssistant().isInPM(Misc.playerNameToInt64(player.playerName))) {
player.getPacketSender().loadPM(friendToAdd, 1);
break;
}
}
}
}
break;
}
}
}
break;
case SEND_PM:
long sendMessageToFriendId = player.getInStream().readQWord();
byte pmchatText[] = new byte[100];
int pmchatTextSize = (byte) (packetSize - 8);
player.getInStream().readBytes(pmchatText, pmchatTextSize, 0);
String word = Misc.textUnpack(pmchatText, player.packetSize - 2).toLowerCase();// used
if (player.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(player.playerName, "pmsent", player.playerName + " said " + Misc.textUnpack(pmchatText, packetSize - 8) + "");
}
if (!AntiSpam.blockedWords(player, word, false) || Connection.isMuted(player)) {
return;
}
for (long friend : player.friends) {
if (friend == sendMessageToFriendId) {
boolean pmSent = false;
for (int i2 = 1; i2 < PlayerHandler.players.length; i2++) {
if (PlayerHandler.players[i2] != null && PlayerHandler.players[i2].isActive && Misc.playerNameToInt64(PlayerHandler.players[i2].playerName) == sendMessageToFriendId) {
Client o = (Client) PlayerHandler.players[i2];
if (o != null) {
if (PlayerHandler.players[i2].privateChat == 0 || PlayerHandler.players[i2].privateChat == 1 && o.getPlayerAssistant().isInPM(Misc.playerNameToInt64(player.playerName))) {
if (friend == sendMessageToFriendId) {
o.getPacketSender().sendPM(Misc.playerNameToInt64(player.playerName), player.playerRights, pmchatText, pmchatTextSize);
if (player.getPlayerAssistant().isPlayer()) {
GameLogger.writeLog(o.playerName, "pmrecieved", player.playerName + " said to " + o.playerName + " " + Misc.textUnpack(pmchatText, packetSize - 8) + "");
}
pmSent = true;
}
}
}
break;
}
}
if (!pmSent) {
player.getPacketSender().sendMessage("That player is currently offline.");
break;
}
}
}
break;
case REMOVE_FRIEND:
player.friendUpdate = true;
long friendToRemove = player.getInStream().readQWord();
for (int i1 = 0; i1 < player.friends.length; i1++) {
if (player.friends[i1] == friendToRemove) {
for (int i2 = 1; i2 < PlayerHandler.players.length; i2++) {
Client o = (Client) PlayerHandler.players[i2];
if (o != null) {
if (player.friends[i1] == Misc.playerNameToInt64(PlayerHandler.players[i2].playerName)) {
o.getPlayerAssistant().updatePM(player.playerId, 0);
break;
}
}
}
player.friends[i1] = 0;
break;
}
}
break;
case REMOVE_IGNORE:
player.friendUpdate = true;
long ignore = player.getInStream().readQWord();
for (int i = 0; i < player.ignores.length; i++) {
if (player.ignores[i] == ignore) {
player.ignores[i] = 0;
break;
}
}
break;
case CHANGE_PM_STATUS:
player.privateChat = player.getInStream().readUnsignedByte();
for (int i1 = 1; i1 < PlayerHandler.players.length; i1++) {
if (PlayerHandler.players[i1] != null
&& PlayerHandler.players[i1].isActive) {
Client o = (Client) PlayerHandler.players[i1];
if (o != null) {
o.getPlayerAssistant().updatePM(player.playerId, 1);
}
}
}
break;
case ADD_IGNORE:
player.friendUpdate = true;
long ignoreAdd = player.getInStream().readQWord();
for (int i = 0; i < player.ignores.length; i++) {
if (player.ignores[i] == 0) {
player.ignores[i] = ignoreAdd;
break;
}
}
break;
}
}
}