mirror of
https://github.com/2006-Scape/2006Scape.git
synced 2026-07-02 16:49:03 +00:00
e404eadb3b
* Added kill counts with message display * Fixed barrows chest count * Preserve insertion order of NPC IDs for Constants * Added KC command and interfaces * Added more robustness to KC command * Added alias and documentation to new commands * Added more aliases for new commands * Merged slayer KC interface names * Preserve slayerkc nameToKills insertion order and formatting fix * Updated comment * Added missing boss NPC id * Moved giant mole up in set * Emptied out quest interface properly for kc * Fixed whitespace * Fixed formatting * Hide boss KC messages by default
492 lines
13 KiB
Java
492 lines
13 KiB
Java
package com.rs2.game.npcs;
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import com.rs2.event.CycleEvent;
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import com.rs2.event.CycleEventContainer;
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import com.rs2.event.CycleEventHandler;
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import com.rs2.game.items.DeprecatedItems;
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import com.rs2.game.players.Player;
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import com.rs2.game.players.PlayerHandler;
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import com.rs2.util.Misc;
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import com.rs2.util.Stream;
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import static com.rs2.game.content.StaticNpcList.*;
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public class Npc {
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public int npcId;
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public int npcType;
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public int absX, absY;
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public int heightLevel;
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public static int lastX, lastY;
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public int makeX, makeY, maxHit, defence, attack, moveX, moveY, direction, walkingType, hitsToHeal;
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public int spawnX, spawnY;
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public int viewX, viewY;
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public boolean summoner;
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public int summonedBy, size;
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public int focusPointX, focusPointY, masterId;
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public boolean turnUpdateRequired;
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public int chasingRat = -1;
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/**
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* attackType: 0 = melee, 1 = range, 2 = mage
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*/
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public int attackType, projectileId, endGfx, spawnedBy, hitDelayTimer, HP,
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MaxHP, hitDiff, animNumber, actionTimer, enemyX, enemyY,
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combatLevel;
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public boolean applyDead, isDead, needRespawn, respawns, aggressive;
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public boolean walkingHome, underAttack;
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public int freezeTimer, attackTimer, killerId, killedBy, oldIndex,
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underAttackBy;
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public long lastDamageTaken;
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public boolean randomWalk;
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public boolean dirUpdateRequired;
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public boolean animUpdateRequired;
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public boolean hitUpdateRequired;
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public boolean updateRequired;
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public boolean forcedChatRequired;
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public boolean faceToUpdateRequired;
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public int firstAttacker;
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public String forcedText;
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public boolean transformUpdateRequired = false, isTransformed = false;
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public int transformId;
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public Npc(int _npcId, int _npcType) {
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npcId = _npcId;
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npcType = _npcType;
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direction = -1;
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isDead = false;
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applyDead = false;
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actionTimer = 0;
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randomWalk = true;
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}
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public void requestTransform(int id) {
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transformId = id;
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transformUpdateRequired = true;
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updateRequired = true;
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}
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public String name() {
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return NpcHandler.getNpcListName(this.npcType);
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}
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public void shearSheep(Player player, int itemNeeded, int itemGiven, int animation, final int currentId, final int newId, int transformTime) {
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if (!player.getItemAssistant().playerHasItem(itemNeeded)) {
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player.getPacketSender().sendMessage("You need " + DeprecatedItems.getItemName(itemNeeded).toLowerCase() + " to do that.");
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return;
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}
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if (transformId == newId) {
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player.getPacketSender().sendMessage("This sheep has already been shorn.");
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return;
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}
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if (NpcHandler.npcs[npcId].isTransformed) {
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return;
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}
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if (animation > 0) {
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player.startAnimation(animation);
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}
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requestTransform(newId);
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player.getItemAssistant().addItem(itemGiven, 1);
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player.getPacketSender().sendMessage("You get some " + DeprecatedItems.getItemName(itemGiven).toLowerCase() + ".");
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CycleEventHandler.getSingleton().addEvent(player, new CycleEvent() {
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@Override
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public void execute(CycleEventContainer container) {
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requestTransform(currentId);
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container.stop();
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}
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@Override
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public void stop() {
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NpcHandler.npcs[npcId].isTransformed = false;
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}
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}, transformTime);
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}
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public void appendTransformUpdate(Stream str) {
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str.writeWordBigEndianA(transformId);
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}
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public void updateNPCMovement(Stream str) {
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if (str != null) {
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if (direction == -1) {
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if (updateRequired) {
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str.writeBits(1, 1);
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str.writeBits(2, 0);
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} else {
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str.writeBits(1, 0);
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}
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} else {
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str.writeBits(1, 1);
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str.writeBits(2, 1);
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str.writeBits(3, Misc.xlateDirectionToClient[direction]);
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if (updateRequired) {
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str.writeBits(1, 1);
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} else {
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str.writeBits(1, 0);
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}
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}
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}
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}
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/**
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* Text update
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**/
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public void forceChat(String text) {
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forcedText = text;
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forcedChatRequired = true;
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updateRequired = true;
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}
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/**
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* Graphics
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**/
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public int mask80var1 = 0;
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public int mask80var2 = 0;
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protected boolean mask80update = false;
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public void appendMask80Update(Stream str) {
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str.writeWord(mask80var1);
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str.writeDWord(mask80var2);
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}
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public void gfx100(int gfx) {
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mask80var1 = gfx;
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mask80var2 = 6553600;
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mask80update = true;
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updateRequired = true;
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}
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public void gfx0(int gfx) {
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mask80var1 = gfx;
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mask80var2 = 65536;
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mask80update = true;
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updateRequired = true;
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}
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public void appendAnimUpdate(Stream str) {
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str.writeWordBigEndian(animNumber);
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str.writeByte(1);
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}
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public int startAnimation(int anim, int npcId) {
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return animNumber;
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}
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/**
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* Face
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**/
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public int FocusPointX = -1, FocusPointY = -1;
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public int face = 0;
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private void appendSetFocusDestination(Stream str) {
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str.writeWordBigEndian(FocusPointX);
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str.writeWordBigEndian(FocusPointY);
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}
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public void turnNpc(int i, int j) {
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FocusPointX = 2 * i + 1;
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FocusPointY = 2 * j + 1;
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updateRequired = true;
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turnUpdateRequired = true;
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}
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public int getNextWalkingDirection2() {
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int dir;
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dir = Misc.direction(absX, absY, absX + moveX, absY + moveY);
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dir >>= 1;
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absX += moveX;
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absY += moveY;
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return dir;
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}
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public void getRandomAndHomeNPCWalking(int i) {
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direction = -1;
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if (NpcHandler.npcs[i].freezeTimer == 0) {
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direction = getNextWalkingDirection2();
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}
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}
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public void appendFaceEntity(Stream str) {
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str.writeWord(face);
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}
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/**
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* NPC's That Don't Turn To Face The Player When Clicked
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*/
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private static int[] immobileNpcs = { //TODO Rename Appropriately
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OSPAK,
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STYRMIR,
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TORBRUND,
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FRIDGEIR,
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};
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public void facePlayer(Player player) {
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for (int element : immobileNpcs) {
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if (npcType == (element)) {
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return;
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}
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}
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face = (player != null) ? player.playerId + 32768 : 32768;
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dirUpdateRequired = true;
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updateRequired = true;
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}
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public void appendFaceToUpdate(Stream str) {
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str.writeWordBigEndian(viewX);
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str.writeWordBigEndian(viewY);
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}
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public void appendNPCUpdateBlock(Stream str) {
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if (!updateRequired) {
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return;
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}
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int updateMask = 0;
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if (animUpdateRequired) {
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updateMask |= 0x10;
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}
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if (hitUpdateRequired2) {
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updateMask |= 8;
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}
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if (mask80update) {
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updateMask |= 0x80;
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}
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if (dirUpdateRequired) {
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updateMask |= 0x20;
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}
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if (forcedChatRequired) {
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updateMask |= 1;
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}
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if (hitUpdateRequired) {
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updateMask |= 0x40;
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}
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if (transformUpdateRequired) {
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updateMask |= 2;
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}
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if (turnUpdateRequired) {
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updateMask |= 4;
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}
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str.writeByte(updateMask);
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if (animUpdateRequired) {
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appendAnimUpdate(str);
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}
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if (hitUpdateRequired2) {
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appendHitUpdate2(str);
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}
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if (mask80update) {
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appendMask80Update(str);
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}
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if (dirUpdateRequired) {
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appendFaceEntity(str);
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}
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if (forcedChatRequired) {
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str.writeString(forcedText);
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}
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if (hitUpdateRequired) {
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appendHitUpdate(str);
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}
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if (transformUpdateRequired) {
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appendTransformUpdate(str);
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}
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if (turnUpdateRequired) {
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appendSetFocusDestination(str);
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}
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}
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public void clearUpdateFlags() {
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updateRequired = false;
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forcedChatRequired = false;
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hitUpdateRequired = false;
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hitUpdateRequired2 = false;
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animUpdateRequired = false;
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dirUpdateRequired = false;
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transformUpdateRequired = false;
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mask80update = false;
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forcedText = null;
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moveX = 0;
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moveY = 0;
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direction = -1;
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focusPointX = -1;
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focusPointY = -1;
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turnUpdateRequired = false;
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}
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public int getNextWalkingDirection() {
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int nextX = absX + moveX;
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int nextY = absY + moveY;
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int dir;
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dir = Misc.direction(absX, absY, absX + moveX, absY + moveY);
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for (Npc npc : NpcHandler.npcs) {
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if (npc == null) {
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continue;
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}
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if (npc.absX == nextX && npc.absY == nextY
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&& npc.heightLevel == heightLevel) {
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return -1;
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}
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}
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for (Player p : PlayerHandler.players) {
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if (p == null) {
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continue;
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}
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if (p.absX == nextX && p.absY == nextY
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&& p.heightLevel == heightLevel) {
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return -1;
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}
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}
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if (dir == -1) {
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return -1;
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}
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dir >>= 1;
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absX += moveX;
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absY += moveY;
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return dir;
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}
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public void getNextNPCMovement(int i) {
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direction = -1;
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if (NpcHandler.npcs[i].freezeTimer == 0) {
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direction = getNextWalkingDirection();
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}
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}
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public void appendHitUpdate(Stream str) {
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if (HP <= 0) {
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isDead = true;
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}
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str.writeByteC(hitDiff);
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if (hitDiff > 0) {
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str.writeByteS(1);
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} else {
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str.writeByteS(0);
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}
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str.writeByteS(HP);
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str.writeByteC(MaxHP);
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}
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public int hitDiff2 = 0;
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public boolean hitUpdateRequired2 = false;
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public void appendHitUpdate2(Stream str) {
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if (HP <= 0) {
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isDead = true;
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}
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str.writeByteA(hitDiff2);
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if (hitDiff2 > 0) {
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str.writeByteC(1);
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} else {
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str.writeByteC(0);
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}
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str.writeByteA(HP);
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str.writeByte(MaxHP);
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}
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public void handleHitMask(int damage) {
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if (!hitUpdateRequired) {
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hitUpdateRequired = true;
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hitDiff = damage;
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} else if (!hitUpdateRequired2) {
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hitUpdateRequired2 = true;
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hitDiff2 = damage;
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}
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updateRequired = true;
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}
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public int getX() {
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return absX;
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}
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public int getY() {
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return absY;
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}
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public int getLastX() {
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return lastX;
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}
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public int getLastY() {
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return lastY;
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}
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public void setAbsX(int absX) {
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Npc.lastX = this.absX;
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this.absX = absX;
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}
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public void setAbsY(int absY) {
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Npc.lastY = this.absY;
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this.absY = absY;
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}
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public void deleteNPC(Npc npc) {
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setAbsX(0);
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setAbsY(0);
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npc = null;
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}
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public boolean inLesserNpc() {
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return (absX >= 3108 && absX <= 3112 && absY >= 3156 && absY <= 3158 && heightLevel == 2);
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}
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public boolean inMulti() {
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if (absX >= 3136
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&& absX <= 3327
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&& absY >= 3519
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&& absY <= 3607
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|| absX >= 2625
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&& absX <= 2685
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&& absY >= 2550
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&& absY <= 2620 // Pest
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// Control
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|| absX >= 3190 && absX <= 3327 && absY >= 3648 && absY <= 3839
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|| absX >= 3200 && absX <= 3390 && absY >= 3840 && absY <= 3967
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|| absX >= 2992
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&& absX <= 3007
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&& absY >= 3912
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&& absY <= 3967
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|| absX >= 2946
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&& absX <= 2959
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&& absY >= 3816
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&& absY <= 3831
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|| absX >= 3008
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&& absX <= 3199
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&& absY >= 3856
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&& absY <= 3903
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|| absX >= 2667
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&& absX <= 2685
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&& absY >= 3712
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&& absY <= 3730 // rock
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// crabs
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|| absX >= 3008 && absX <= 3071 && absY >= 3600 && absY <= 3711
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|| absX >= 3072 && absX <= 3327 && absY >= 3608 && absY <= 3647
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|| absX >= 2624 && absX <= 2690 && absY >= 2550 && absY <= 2619
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|| absX >= 2371 && absX <= 2422 && absY >= 5062 && absY <= 5117
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|| absX >= 2896 && absX <= 2927 && absY >= 3595 && absY <= 3630
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|| absX >= 2892 && absX <= 2932 && absY >= 4435 && absY <= 4464
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|| absX >= 2256 && absX <= 2287 && absY >= 4680 && absY <= 4711) {
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return true;
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}
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return false;
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}
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public boolean inWild() {// beg, end, beg, end, beg, end, beg, end
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if (absX > 2941 && absX < 3392 && absY > 3518 && absY < 3966
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|| absX > 2941 && absX < 3392 && absY > 9918 && absY < 10366) {
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return true;
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}
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return false;
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}
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}
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