Fixed issue #28

This commit is contained in:
JKetelaar
2015-06-22 22:02:46 +02:00
parent 62eb225a00
commit 05ee0e4c66
@@ -178,6 +178,7 @@ public class SceneObjects {
public static final Collection<SceneObject> getSceneObjectsAtTile(int x, int y, boolean useCached) { public static final Collection<SceneObject> getSceneObjectsAtTile(int x, int y, boolean useCached) {
Ground sceneTile = Loader.getClient().getScene().getGroundArray()[Game.getPlane()][x][y]; Ground sceneTile = Loader.getClient().getScene().getGroundArray()[Game.getPlane()][x][y];
ArrayList<SceneObject> sceneObjects = null; ArrayList<SceneObject> sceneObjects = null;
if (sceneTile != null) {
final SceneObjectTile[] interactiveObjects = sceneTile.getInteractiveObjects(); final SceneObjectTile[] interactiveObjects = sceneTile.getInteractiveObjects();
if (interactiveObjects != null) { if (interactiveObjects != null) {
for (final SceneObjectTile interactiveObject : interactiveObjects) { for (final SceneObjectTile interactiveObject : interactiveObjects) {
@@ -220,6 +221,7 @@ public class SceneObjects {
} }
sceneObjects.add(new SceneObject(sceneObjectTile, SceneObject.TYPE_GROUNDITEM)); sceneObjects.add(new SceneObject(sceneObjectTile, SceneObject.TYPE_GROUNDITEM));
} }
}
return sceneObjects; return sceneObjects;
} }