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https://github.com/2006-Scape/Parabot-317-API-Minified.git
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[ADDED CLASS] Added Equipment Class
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@@ -0,0 +1,134 @@
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package org.rev317.min.api.methods;
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import org.parabot.environment.api.utils.Time;
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import org.parabot.environment.scripts.framework.SleepCondition;
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import org.rev317.min.Loader;
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import org.rev317.min.api.wrappers.Item;
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/**
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* Created by Piet Jetse Heeringa on 27-6-2016.
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*/
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public class Equipment {
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/**
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* Equips an Item based on the ID of that item.
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*
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* @param id Item ID to Equip.
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*/
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public static void equip(final int id) {
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Item item = Inventory.getItem(id);
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if (item != null) {
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item.interact(Items.Option.WEAR);
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Time.sleep(new SleepCondition() {
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@Override
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public boolean isValid() {
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return isWearing(id);
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}
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}, 3000);
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}
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}
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/**
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* UnEquips an Item based on the ID of that item.
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*
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* @param id Item ID to UnEquip.
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*/
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public static void unequip(int id) {
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for (Slot slot : Slot.values()) {
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if (slot.id() == id) {
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unequip(slot);
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}
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}
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}
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/**
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* UnEquips the item from the given Slot.
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*
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* @param slot Slot to UnEquip the item from.
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*/
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public static void unequip(final Slot slot) {
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Menu.sendAction(632, slot.id() - 1, slot.slot, 1688, -1, 3);
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Time.sleep(new SleepCondition() {
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@Override
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public boolean isValid() {
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return slot.id() == 0;
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}
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}, 3000);
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}
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/**
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* Check if the Player is Wearing an Item based on the ID.
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*
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* @param id ID of the item to check for.
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* @return True if the Player is wearing the Item.
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*/
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public static boolean isWearing(int id) {
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for (Slot slot : Slot.values()) {
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if (slot.id() == id) {
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return true;
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}
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}
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return false;
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}
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/**
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* Get's the item ID in slot.
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*
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* @param slot Slot to get the item ID from.
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* @return Item ID from given slot.
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*/
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public static int getItemId(Slot slot) {
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return slot.id();
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}
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/**
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* Check's if there is an item in the given slot.
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*
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* @param slot Slot to check for Item.
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* @return True if there is an Item in the given slot.
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*/
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public static boolean hasItem(Slot slot) {
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return getItemId(slot) != 0;
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}
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/**
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* Check's if the given slot is empty.
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*
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* @param slot Slot to check for Item.
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* @return True if the given slot is empty.
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*/
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public static boolean isEmpty(Slot slot) {
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return getItemId(slot) == 0;
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}
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public enum Slot {
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HEAD(0),
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CAPE(1),
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AMMULET(2),
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WEAPON(3),
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BODY(4),
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SHIELD(5),
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LEGS(7),
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GLOVES(9),
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BOOTS(10),
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RING(12),
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AMMO(13);
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private int slot;
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private final int INTERFACE_ID = 1688;
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Slot(int slot) {
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this.slot = slot;
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}
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/**
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* Get's the ID of the item in slot.
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*
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* @return ID of the item in slot.
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*/
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public int id() {
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return Loader.getClient().getInterfaceCache()[INTERFACE_ID].getItems()[slot];
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}
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}
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}
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