From 99cfb31b7c8a77c83eb6881ee67a1f800ef2dd3c Mon Sep 17 00:00:00 2001 From: Mathias Date: Tue, 15 Apr 2014 11:43:42 -0700 Subject: [PATCH] Update DSceneObjects.java Reverses the output. So it become easier to read. And I added nullchecks just incase. --- src/org/rev317/min/debug/DSceneObjects.java | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/src/org/rev317/min/debug/DSceneObjects.java b/src/org/rev317/min/debug/DSceneObjects.java index 5dc39cb..b35fd5f 100644 --- a/src/org/rev317/min/debug/DSceneObjects.java +++ b/src/org/rev317/min/debug/DSceneObjects.java @@ -10,7 +10,6 @@ public class DSceneObjects extends AbstractDebugger { @Override public void paint(Graphics g) { - } @Override @@ -21,8 +20,15 @@ public class DSceneObjects extends AbstractDebugger { @Override public void toggle() { SceneObject[] objects = SceneObjects.getNearest(); - for(SceneObject object : objects) { - System.out.println("ID: " + object.getId() + " UID: " + object.getHash() + " Location: " + object.getLocation() + " Distance: " + object.distanceTo()); + if(objects == null || objects.length == 0) + return; + + for (int i = objects.length - 1; i >= 0; i--) { + System.out.println( + " ID: " + objects[i].getId() + + " UID: " + objects[i].getHash() + + " Location: "+ objects[i].getLocation() + + " Distance: "+ objects[i].distanceTo()); } }