package org.rev317.min.debug; import org.parabot.core.Context; import org.parabot.core.paint.AbstractDebugger; import org.parabot.core.paint.PaintDebugger; import org.parabot.core.ui.Logger; import org.rev317.min.api.methods.GroundItems; import org.rev317.min.api.methods.SceneObjects; import org.rev317.min.api.wrappers.SceneObject; import java.awt.*; public class DSceneObjects extends AbstractDebugger { private boolean enabled; @Override public void paint(Graphics g) { PaintDebugger p = Context.getInstance().getPaintDebugger(); p.addLine("Close SceneObjects: " + SceneObjects.getNearest().length); } @Override public boolean isEnabled() { return enabled; } @Override public void toggle() { enabled = !enabled; if (enabled) { SceneObject[] objects = SceneObjects.getNearest(); if (objects == null || objects.length == 0) { Logger.addMessage("There are no GameObjects around you."); return; } for (int i = objects.length - 1; i >= 0; i--) { System.out.println( " ID: " + objects[i].getId() + " UID: " + objects[i].getHash() + " Location: " + objects[i].getLocation() + " Distance: " + objects[i].distanceTo()); } } } }