mirror of
https://github.com/2006-Scape/Parabot-317-API-Minified.git
synced 2026-07-03 00:38:00 +00:00
134 lines
3.0 KiB
Java
134 lines
3.0 KiB
Java
package org.rev317.min.api.methods;
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import org.parabot.environment.api.utils.Time;
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import org.parabot.environment.scripts.framework.SleepCondition;
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import org.rev317.min.Loader;
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/**
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* @author Everel, JKetelaar
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*/
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public class Game {
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/**
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* Gets BaseX
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*
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* @return baseX
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*/
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public static int getBaseX() {
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return Loader.getClient().getBaseX();
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}
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/**
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* Gets BaseY
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*
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* @return baseY
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*/
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public static int getBaseY() {
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return Loader.getClient().getBaseY();
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}
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/**
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* Gets open interface id
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*
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* @return interface id
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*/
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public static int getOpenInterfaceId() {
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return Loader.getClient().getOpenInterfaceId();
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}
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/**
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* Get open back dialog id
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*
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* @return back dialog id
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*/
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public static int getOpenBackDialogId() {
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return Loader.getClient().getBackDialogId();
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}
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/**
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* Gets loop cycle
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*
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* @return loop cycle
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*/
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public static int getLoopCycle() {
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return Loader.getClient().getLoopCycle();
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}
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/**
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* Get collision flags
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*
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* @return collision flags
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*/
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public static int[][] getCollisionFlags() {
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return Loader.getClient().getCollisionMap()[Game.getPlane()].getFlags();
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}
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/**
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* Gets current plane
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*
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* @return current plane
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*/
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public static int getPlane() {
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return Loader.getClient().getPlane();
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}
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/**
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* Determines whether this client has action 4 hooked
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*
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* @return <code>true</code> if action 4 is hooked
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*/
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public static boolean hasAction4() {
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try {
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Loader.getClient().getMenuAction4();
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return true;
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} catch (AbstractMethodError e) {
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return false;
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}
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}
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/**
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* Returns the settings within the client
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*
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* @param index The index of the setting you want to gather
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*
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* @return The specific setting for the given index
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*/
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public static int getSetting(int index){
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return Loader.getClient().getSettings()[index];
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}
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/**
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* Returns all the settings within the client
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*
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* @return All settings
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*/
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public static int[] getSettings(){
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return Loader.getClient().getSettings();
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}
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/**
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* Determines if the entity is logged in
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*
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* @return <b>true</b> if entity is logged in
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*/
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public static boolean isLoggedIn() {
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return Loader.getClient().isLoggedIn();
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}
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/**
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* Drops the client and returns if the game is logged out or not
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* @return True if game is logged out, false if not
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*/
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public static boolean dropClient(){
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Loader.getClient().dropClient();
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Time.sleep(new SleepCondition() {
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@Override
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public boolean isValid() {
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return isLoggedIn();
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}
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}, 2500);
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return !isLoggedIn();
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}
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}
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