[NAMING] Fixed Naming in BobsRandom and Jail classes.

This commit is contained in:
Fryslan
2016-06-10 21:51:20 +02:00
parent 31e732ee42
commit 191645ca3a
2 changed files with 15 additions and 15 deletions
@@ -19,20 +19,20 @@ import java.util.ArrayList;
*/
public class BobsIsland implements Random {
private static final Tile CENTER = new Tile(2525,4777);
private static final int PORTAL_ID = 8987;
private static final Tile center = new Tile(2525,4777);
private static final int portal_id = 8987;
public BobsIsland() {
}
@Override
public boolean activate() {
return CENTER.distanceTo() < 25;
return center.distanceTo() < 25;
}
@Override
public void execute() {
SceneObject[] portals = SceneObjects.getNearest(PORTAL_ID);
SceneObject[] portals = SceneObjects.getNearest(portal_id);
for(final SceneObject portal : portals){
if(portal != null){
@@ -45,7 +45,7 @@ public class BobsIsland implements Random {
}, 10000);
Time.sleep(1000);
if(CENTER.distanceTo() > 24){
if(center.distanceTo() > 24){
break;
}
}
@@ -16,14 +16,14 @@ import org.rev317.min.api.wrappers.SceneObject;
public class Jail implements Random {
private Npc jailer;
private final int[] ROCKS = {2093, 2092};
private final int[] PICK_AXES = {1266, 1268, 1270, 1272, 1274, 1276, 14605, 14608};
private final int[] rocks = {2093, 2092};
private final int[] pick_axes = {1266, 1268, 1270, 1272, 1274, 1276, 14605, 14608};
@Override
public boolean activate() {
try {
if (jailer() != null) {
this.jailer = jailer();
if (getJailer() != null) {
this.jailer = getJailer();
return true;
}
return false;
@@ -36,10 +36,10 @@ public class Jail implements Random {
public void execute() {
try {
SceneObject rock = rock();
SceneObject rock = getRock();
//Check if we got an Pickaxe
if (Inventory.getCount(PICK_AXES) > 0) {
if (Inventory.getCount(pick_axes) > 0) {
//Check if we can min the ores
if (!Inventory.isFull()) {
@@ -84,17 +84,17 @@ public class Jail implements Random {
}
}
private Npc jailer(){
private Npc getJailer(){
for(Npc jailer : Npcs.getNearest(201)){
if(jailer != null){
if(jailer != null && jailer.getDef() != null){
return jailer;
}
}
return null;
}
private SceneObject rock(){
for(SceneObject rock : SceneObjects.getNearest(ROCKS)){
private SceneObject getRock(){
for(SceneObject rock : SceneObjects.getNearest(rocks)){
if(rock != null){
return rock;
}