mirror of
https://github.com/2006-Scape/Parabot-Randoms.git
synced 2026-07-03 00:38:07 +00:00
[BUG FIX] Using dIstance Check instead of null check.
This commit is contained in:
@@ -28,7 +28,7 @@ public class MysteriousOldMan implements Random {
|
||||
Time.sleep(new SleepCondition() {
|
||||
@Override
|
||||
public boolean isValid() {
|
||||
return man.distanceTo() < 2 || !man.getInteractingCharacter().equals(Players.getMyPlayer());
|
||||
return man.distanceTo() > 0 || !man.getInteractingCharacter().equals(Players.getMyPlayer());
|
||||
}
|
||||
}, 1500);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ public class SandwichLady implements Random {
|
||||
Time.sleep(new SleepCondition() {
|
||||
@Override
|
||||
public boolean isValid() {
|
||||
return lady.distanceTo() < 2 || !lady.getInteractingCharacter().equals(Players.getMyPlayer());
|
||||
return lady.distanceTo() > 0 || !lady.getInteractingCharacter().equals(Players.getMyPlayer());
|
||||
}
|
||||
}, 1500);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user