package scriptfactory.NewGuis; import scriptfactory.Actions.Action; import scriptfactory.Consumer; import java.util.ArrayList; /** * Created by SRH on 1/9/2018. */ public class ConditionGuiInfo extends NewStatementGUI { public ConditionGuiInfo(ArrayList actionList, Consumer updateTextfield) { String[] actionTypes = new String[]{"Item is in Inventory", "Inventory slots used", "Item is on Ground", "Entity is around", "Hitpoints is below", "In Combat"}; Descriptions[] setDescs = { new Descriptions("Item to detect (eg. 4296 = bones)", "Number of them to detect (blank = 1)"), new Descriptions("Inventory slots greater than or equal to (eg. \"28\" detects a full inventory)"), new Descriptions("Item to detect (eg. 314 = feathers)"), new Descriptions("Entity to detect (eg. \"81,397,1767,1768\" detects cows)"), new Descriptions("Below health # (eg. 10)"), new Descriptions(), }; initGui("Add new condition", actionList, updateTextfield, actionTypes, setDescs); } }