Fix bugs in the magic skill plugin.

This commit is contained in:
Major-
2014-03-09 09:42:06 +00:00
parent f9d982934c
commit 01a9631f32
7 changed files with 109 additions and 119 deletions
+15 -21
View File
@@ -8,34 +8,32 @@ CONVERT_SPELLS = {}
BONES_ID = 526
CONVERT_ANIM = Animation.new(722)
CONVERT_GFX = Graphic.new(141, 0, 100)
CONVERT_GRAPHIC = Graphic.new(141, 0, 100)
class ConvertSpell < Spell
attr_reader :reward
def initialize(level, elements, experience, reward)
super(level, elements, experience)
super(level, elements, experience)
@reward = Item.new(reward)
end
end
class ConvertingAction < SpellAction
attr_reader :slots
def initialize(player, spell, slots)
super(player, spell)
super(player, spell)
@slots = slots
end
def execute_action
player = character
if @pulses == 0
player.play_animation CONVERT_ANIM
player.play_graphic CONVERT_GFX
mob.play_animation(CONVERT_ANIM)
mob.play_graphic(CONVERT_GRAPHIC)
inventory = player.inventory
inventory = mob.inventory
firing = (@slots.length * 2) < inventory.capacity
inventory.stop_firing_events unless firing # In the case of many changes, wait with firing events
@@ -50,16 +48,15 @@ class ConvertingAction < SpellAction
inventory.force_refresh
end
player.skill_set.add_experience MAGIC_ID, @spell.experience
set_delay 2
mob.skill_set.add_experience(MAGIC_SKILL_ID, @spell.experience)
set_delay(2)
elsif @pulses == 1
player.stop_animation
player.stop_graphic
mob.stop_animation
mob.stop_graphic
stop
end
end
end
def bone_slots(player)
@@ -73,9 +70,7 @@ def bone_slots(player)
break unless counter <= size
item = items[slot]
if item != nil and item.id == BONES_ID
slots << slot
end
slots << slot if (item != nil and item.id == BONES_ID)
counter += 1
end
@@ -84,9 +79,8 @@ def bone_slots(player)
end
def append_convert(button, level, elements, experience, reward)
convert = ConvertSpell.new(level, elements, experience, reward)
CONVERT_SPELLS[button] = convert
CONVERT_SPELLS[button] = ConvertSpell.new(level, elements, experience, reward)
end
append_convert 1159, 15, { EARTH => 2, WATER => 2, NATURE => 1 }, 25, 1963 # Bones to bananas
append_convert 1159, 15, { EARTH => 2, WATER => 2, NATURE => 1 }, 25, 1963 # Bones to bananas
append_convert 15877, 60, { NATURE => 2, WATER => 4, EARTH => 4 }, 35.5, 6883 # Bones to peaches