mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 08:39:11 +00:00
Redo attributes system, add support for saving and loading, move settings classes around.
This commit is contained in:
@@ -0,0 +1,68 @@
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require 'java'
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java_import 'org.apollo.game.event.impl.DisplayCrossbonesEvent'
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java_import 'org.apollo.game.model.entity.Player'
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AREA_ACTIONS = {}
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# An action that is called when a player enters or exits an area.
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class AreaAction
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# Sets the block to be called when the player enters the area.
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def on_entry(&block)
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@on_enter = block
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end
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# Sets the block to be called while the player is in the area.
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def while_in(&block)
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@while_in = block
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end
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# Sets the block to be called when the player exits the area.
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def on_exit(&block)
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@on_exit = block
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end
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# Called when the player has entered an area this action is registered to.
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def entered(player)
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@on_enter.call(player) unless @on_enter == nil
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end
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# Called while the player is in area this action is registered to.
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def inside(player)
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@while_in.call(player) unless @while_in == nil
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end
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# Called when the player has exited an area this action is registered to.
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def exited(player)
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@on_exit.call(player) unless @on_exit == nil
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end
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end
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# Registers an area action.
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def area_action(name, &block)
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AREA_ACTIONS[name] = action = AreaAction.new
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action.instance_eval(&block)
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end
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# Defines a pvp area action.
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area_action :pvp do
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on_entry { |player| player.set_attribute("pvp", :boolean, true ) }
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on_exit { |player| player.set_attribute("pvp", :boolean, false) }
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end
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# Defines a multi-combat area action.
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area_action :wilderness do
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on_entry do |player|
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player.send(DisplayCrossbonesEvent.new(true))
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player.set_attribute("wilderness", :boolean, true)
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end
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on_exit do |player|
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player.send(DisplayCrossbonesEvent.new(false))
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player.set_attribute("wilderness", :boolean, false)
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end
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end
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@@ -0,0 +1,44 @@
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require 'java'
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java_import 'org.apollo.game.model.entity.Player'
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# A map of coordinates (as an array) to areas.
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AREAS = []
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# An area of the game world.
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class Area
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def initialize(name, coordinates, actions)
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@name = name
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@coordinates = coordinates
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@actions = actions
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end
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# Called when the player has entered the area.
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def entered(player)
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actions.each { |action| action.entered(player) }
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end
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# Called whilst the player is inside the area.
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def inside(player)
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acttions.each { |action| action.inside(player) }
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end
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# Called when the player has exited the area.
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def exited(player)
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actions.each { |action| action.exited(player) }
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end
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end
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# Creates a new area and registers it with the supplied coordinates.
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def area(hash)
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raise "Hash must contain a name, coordinates, and actions pair." unless hash.has_key?(:name) && hash.has_key?(:coordinates) && hash.has_key?(:actions)
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name = hash[:name]; coordinates = hash[:coordinates]; actions = hash[:actions]
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AREAS << Area.new(name, coordinates, actions.is_a?(Symbol) ? [actions] : actions)
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end
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# Coordinates refer to the bottom-left position (min_x, min_y) and the top-right position (max_x, max_y), followed by the height.
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area :name => :wilderness, :coordinates => [ 2944, 3520, 3391, 3967, 0 ], :actions => [ :pvp, :multicombat, :wilderness ]
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area :name => :duel_arena, :coordinates => [ 3327, 3200, 3392, 3286, 0 ], :actions => :pvp
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@@ -20,7 +20,7 @@ java_import 'org.apollo.game.login.LoginListener'
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java_import 'org.apollo.game.login.LogoutListener'
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java_import 'org.apollo.game.model.World'
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java_import 'org.apollo.game.model.entity.Player'
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java_import 'org.apollo.game.model.settings.PrivilegeLevel'
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java_import 'org.apollo.game.model.setting.PrivilegeLevel'
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java_import 'org.apollo.game.scheduling.ScheduledTask'
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# Alias the privilege levels.
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@@ -1,6 +1,6 @@
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require 'java'
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java_import 'org.apollo.game.model.settings.PrivacyState'
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java_import 'org.apollo.game.model.setting.PrivacyState'
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java_import 'org.apollo.game.event.impl.SendFriendEvent'
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on :event, :privacy_option do |ctx, player, event|
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@@ -2,7 +2,6 @@ require 'java'
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java_import 'org.apollo.game.event.impl.ForwardPrivateMessageEvent'
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java_import 'org.apollo.game.model.World'
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java_import 'org.apollo.game.model.settings.PrivacyState'
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on :command, :filter do |player, command|
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player.send_message('Your message filter is now ' + (player.toggle_message_filter ? 'enabled.' : 'disabled.'))
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@@ -0,0 +1,16 @@
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# Intercepts the first npc action event.
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on :event, :npc_action do |ctx, player, event|
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if (event.option == 1)
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# TODO check if player is not in pvp area
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end
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end
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def dialogue(name, &block)
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end
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dialogue :banker_introduction do
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#
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end
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@@ -1,64 +1,78 @@
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require 'java'
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java_import 'org.apollo.game.model.entity.Entity'
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# Maps attribute names (i.e. symbols) to attribute definitions.
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ATTRIBUTE_DEFINITIONS = {}
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java_import 'org.apollo.game.model.entity.attr.Attribute'
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java_import 'org.apollo.game.model.entity.attr.AttributeDefinition'
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java_import 'org.apollo.game.model.entity.attr.AttributeMap'
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java_import 'org.apollo.game.model.entity.attr.AttributeType'
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java_import 'org.apollo.game.model.entity.attr.BooleanAttribute'
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java_import 'org.apollo.game.model.entity.attr.NumericalAttribute'
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java_import 'org.apollo.game.model.entity.attr.StringAttribute'
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class Entity
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# Overridies method_missing
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# Overrides method_missing
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def method_missing(symbol, *args)
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name = symbol.to_s.strip
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if name[-1] == "="
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raise "Error - expected argument count of 1, received #{args.length}" unless args.length == 1
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raise "Expected argument count of 1, received #{args.length}" unless args.length == 1
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name = name[0...-1].strip # Drop the equals and preceeding whitespace
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attributes[name] = args[0].is_a?(Symbol) ? args[0].to_s : args[0]
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elsif ATTRIBUTE_DEFINITIONS[name] == nil
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puts name
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name = name[0...-1].strip # Drop the equals
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set_attribute(name, to_attribute(args[0]))
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elsif AttributeMap::get_definition(name) == nil
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super(symbol, *args)
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else
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if attributes[name] == nil then return ATTRIBUTE_DEFINITIONS[name].default end
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return ATTRIBUTE_DEFINITIONS[name].type == :symbol ? attributes[name].to_sym : attributes[name]
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attribute = get_attribute(name); definition = AttributeMap::get_definition(name)
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value = attribute == nil ? definition.default : attribute.value
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return definition.type == AttributeType::SYMBOL ? value.to_sym : value
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end
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end
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def to_s
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return value.to_s
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end
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end
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# An attribute belonging to an entity.
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class AttributeDefinition
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attr_reader :default, :type, :persistence
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def initialize(default, persistence=:transient)
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@default = default
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@type = get_type
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@persistence = persistence
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end
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def to_s
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return "[AttributeDefinition - default=#{default}, type=#{type}, persistence=#{persistence}]."
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end
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private # Gets the type of an attribute from its default value.
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def get_type
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case @default
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when Fixnum, Integer then type = :number
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when String then type = :string
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when Symbol then type = :symbol
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when TrueClass, FalseClass then type = :boolean
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else raise "Error - #{value} has an unrecognised attribute type of #{value.class}."
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# Gets the appropriate attribute for the specified value.
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private
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def to_attribute(value)
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case value
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when String, Symbol then return StringAttribute.new(value.to_s, value.is_a?(Symbol))
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when Integer, Float then return NumericalAttribute.new(value)
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when TrueClass, FalseClass then return BooleanAttribute.new(value)
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else raise "Undefined attribute type #{value.class}."
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end
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end
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end
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# Declares an attribute which can then be assigned.
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# Declares an attribute and adds its definition.
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def declare_attribute(name, default, persistence=:transient)
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ATTRIBUTE_DEFINITIONS[name.to_s] = AttributeDefinition.new(default, persistence)
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AttributeMap::add_definition(name.to_s, AttributeDefinition.new(default, get_persistence(persistence), get_type(default)))
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end
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# Gets the attribute type of the specified value.
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private
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def get_type(value)
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case value
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when String then return AttributeType::STRING
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when Symbol then return AttributeType::SYMBOL
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when Integer then return AttributeType::LONG
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when Float then return AttributeType::DOUBLE
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when TrueClass, FalseClass then return AttributeType::BOOLEAN
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else raise "Undefined attribute type #{value.class}."
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end
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end
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# Gets the Persistence type of the specified value.
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def get_persistence(persistence)
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raise "Undefined persistence type #{persistence}." unless persistence == :serialized || persistence == :transient
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return persistence == :serialized ? AttributeDefinition::Persistence::SERIALIZED : AttributeDefinition::Persistence::TRANSIENT
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end
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declare_attribute :test, 42, :serialized
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on :command, :test do |player, command|
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player.send_message(player.test.to_s)
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player.test = 6.5
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player.send_message(player.test.to_s)
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end
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@@ -0,0 +1,44 @@
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require 'java'
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java_import 'org.apollo.game.model.Position'
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java_import 'org.apollo.game.model.World'
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java_import 'org.apollo.game.model.area.Sector'
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java_import 'org.apollo.game.model.area.SectorCoordinates'
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java_import 'org.apollo.game.model.area.SectorRepository'
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java_import 'org.apollo.game.model.def.ItemDefinition'
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# :transient :recurrent
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def spawn_npc(hash)
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raise 'A name (or id), x coordinate, and y coordinate must be specified to spawn an item' unless (hash.has_key?(:name) || hash.has_key?(:id)) && hash.has_key?(:x) && hash.has_key?(:y)
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z = hash.delete(:z)
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position = Position.new(hash.delete(:x), hash.delete(:y), z == nil ? 0 : z)
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end
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def get_item(hash)
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id = hash.delete(:id)
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if id == nil
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name = hash.delete(:name).to_s.gsub('_', ' ')
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if name.include?(' ')
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id = name[name.rindex(' ') + 1, name.length - 1].to_i
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end
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id = locate_entity('item', name, 1).first if id == nil || id == 0
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end
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raise "The item called #{name} could not be identified." if id == nil
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amount = hash.delete(:amount)
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return Item.new(id, amount)
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end
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class GroundItem
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def initialise(id, amount, x, y, z)
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@item = Item.new(id, amount)
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@position = Position.new(x, y, z)
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end
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end
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@@ -0,0 +1,9 @@
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spawn_npc :name => :gem_trader, :x => 3287, :y => 3210, :face => :south
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spawn_npc :name => :al_karid_warrior_18, :x => 3288, :y => 3169
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spawn_npc :name => :al_karid_warrior_18, :x => 3295, :y => 3170
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spawn_npc :name => :al_karid_warrior_18, :x => 3297, :y => 3175
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spawn_npc :name => :al_karid_warrior_18, :x => 3300, :y => 3171
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spawn_npc :name => :al_karid_warrior_18, :x => 3301, :y => 3168
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spawn_npc :name => :al_karid_warrior_18, :x => 3301, :y => 3164
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spawn_npc :name => :al_karid_warrior_18, :x => 3295, :y => 3162
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@@ -3,8 +3,8 @@ require 'java'
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java_import 'org.apollo.game.event.impl.FriendServerStatusEvent'
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java_import 'org.apollo.game.event.impl.SendFriendEvent'
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java_import 'org.apollo.game.model.World'
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java_import 'org.apollo.game.model.settings.ServerStatus'
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java_import 'org.apollo.game.model.settings.PrivacyState'
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java_import 'org.apollo.game.model.setting.ServerStatus'
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java_import 'org.apollo.game.model.setting.PrivacyState'
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java_import 'org.apollo.game.model.entity.Player'
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@@ -2,7 +2,7 @@ require 'java'
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java_import 'org.apollo.game.event.impl.ForwardPrivateMessageEvent'
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java_import 'org.apollo.game.model.World'
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java_import 'org.apollo.game.model.settings.PrivacyState'
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java_import 'org.apollo.game.model.setting.PrivacyState'
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on :event, :private_message do |ctx, player, event|
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friend = World.world.get_player(event.username)
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@@ -0,0 +1,54 @@
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require 'java'
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java_import 'org.apollo.game.action.Action'
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java_import 'org.apollo.game.model.entity.Skill'
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FIRE_OBJECT_ID = 2732
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LOGS = {}
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LIGHTERS = {}
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class Log
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attr_reader :id, :level, :experience
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def initialize(id, level, experience)
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@id = id
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@level = level
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@experience = experience
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end
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end
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# An action where a player lights a log.
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class LogLightingAction < Action
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def initialize(player, log, animation)
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super(1, true, player)
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@log = log
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@time = 1
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end
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def execute
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if time == 0
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player.play_animation(animation)
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# TODO drop logs, spawn obj
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else
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time -= 1
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end
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end
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end
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# Appends a log to the hash.
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def append_log(hash)
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raise "Hash must contain an id, level, and experience value." unless hash.has_key?(:id) && hash.has_key?(:level) && hash.has_key?(:experience)
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id = hash[:id]; level = hash[:level]; experience = hash[:experience]
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LOGS[id] = Log.new(level, experience)
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end
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# Appends a lighter to the hash.
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def append_lighter(id, animation_id)
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LIGHTERS[id] = animation_id
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end
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Block a user