Update plugin test framework to junit5

Updates the testing infrastructure to use the latest relesae of junit and
leverages the new extension mechanism to create an easy to use testing
framework.  Also adds additional test coverage for several plugins.
This commit is contained in:
Gary Tierney
2018-08-19 22:28:41 +01:00
parent e255bd195e
commit 248a7d97d9
56 changed files with 1327 additions and 463 deletions
@@ -0,0 +1,75 @@
import org.apollo.cache.def.ItemDefinition
import org.apollo.game.model.entity.Player
import org.apollo.game.model.entity.Skill
import org.apollo.game.plugin.skills.mining.Pickaxe
import org.apollo.game.plugin.testing.junit.ApolloTestingExtension
import org.apollo.game.plugin.testing.junit.api.annotations.ItemDefinitions
import org.apollo.game.plugin.testing.junit.api.annotations.TestMock
import org.junit.jupiter.api.Assertions.assertEquals
import org.junit.jupiter.api.extension.ExtendWith
import org.junit.jupiter.params.ParameterizedTest
import org.junit.jupiter.params.provider.EnumSource
@ExtendWith(ApolloTestingExtension::class)
class PickaxeTests {
@ItemDefinitions
fun pickaxes() = Pickaxe.values().map {
ItemDefinition(it.id).apply { isStackable = false }
}
@TestMock
lateinit var player: Player
@ParameterizedTest
@EnumSource(Pickaxe::class)
fun `No pickaxe is chosen if none are available`(pickaxe: Pickaxe) {
player.skillSet.setCurrentLevel(Skill.MINING, pickaxe.level)
assertEquals(null, Pickaxe.bestFor(player))
}
@ParameterizedTest
@EnumSource(Pickaxe::class)
fun `The highest level pickaxe is chosen when available`(pickaxe: Pickaxe) {
player.skillSet.setCurrentLevel(Skill.MINING, pickaxe.level)
player.inventory.add(pickaxe.id)
assertEquals(pickaxe, Pickaxe.bestFor(player))
}
@ParameterizedTest
@EnumSource(Pickaxe::class)
fun `Only pickaxes the player has are chosen`(pickaxe: Pickaxe) {
player.skillSet.setCurrentLevel(Skill.MINING, pickaxe.level)
player.inventory.add(Pickaxe.BRONZE.id)
assertEquals(Pickaxe.BRONZE, Pickaxe.bestFor(player))
}
@ParameterizedTest
@EnumSource(value = Pickaxe::class)
fun `Pickaxes can be chosen from equipment as well as inventory`(pickaxe: Pickaxe) {
player.skillSet.setCurrentLevel(Skill.MINING, pickaxe.level)
player.inventory.add(pickaxe.id)
assertEquals(pickaxe, Pickaxe.bestFor(player))
}
@ParameterizedTest
@EnumSource(value = Pickaxe::class)
fun `Pickaxes with a level requirement higher than the player's are ignored`(pickaxe: Pickaxe) {
player.skillSet.setCurrentLevel(Skill.MINING, pickaxe.level)
player.inventory.add(pickaxe.id)
Pickaxe.values()
.filter { it.level > pickaxe.level }
.forEach { player.inventory.add(it.id) }
assertEquals(pickaxe, Pickaxe.bestFor(player))
}
}