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Add the runecraft skill.
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require 'java'
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java_import 'org.apollo.game.action.DistancedAction'
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java_import 'org.apollo.game.model.Animation'
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java_import 'org.apollo.game.model.Graphic'
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RUNECRAFTING_ANIMATION = Animation.new(791)
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RUNECRAFTING_GRAPHIC = Graphic.new(186, 0, 100)
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RUNE_ESSENCE_ID = 1436
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# An action when the player crafts a rune.
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class RunecraftingAction < DistancedAction
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attr_reader :player, :rune
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def initialize(player, rune, object_position)
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super(1, true, player, object_position, 3)
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@player = player
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@rune = rune
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@position = object_position
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@executions = 0
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end
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def executeAction
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runecrafting_level = @player.skill_set.get_skill(RUNECRAFT_SKILL_ID).current_level
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if (runecrafting_level < @rune.level)
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@player.send_message("You need a runecrafting level of #{@rune.level} to craft this rune.")
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stop
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elsif !@player.inventory.contains(RUNE_ESSENCE_ID)
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@player.send_message('You need rune essence to craft runes.')
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stop
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elsif @executions == 0
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@player.turn_to(@position)
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@player.play_animation(RUNECRAFTING_ANIMATION)
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@player.play_graphic(RUNECRAFTING_GRAPHIC)
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@executions += 1
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elsif @executions == 1
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removed = @player.inventory.remove(RUNE_ESSENCE_ID, @player.inventory.get_amount(RUNE_ESSENCE_ID))
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added = removed * @rune.multiplier(runecrafting_level)
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@player.inventory.add(@rune.id, added)
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@player.send_message("Your craft the rune essence into #{added > 1 ? 'some ' + @rune.name + 's' : 'an ' + @rune.name}.", true)
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@player.skill_set.add_experience(RUNECRAFT_SKILL_ID, removed * @rune.experience)
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stop
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end
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end
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def equals(other)
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return (get_class == other.get_class && @player == other.player && @rune == other.rune)
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end
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end
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