Add ranged combat support

* Clean up the CombatAction and Attack code to make it easier to use for
  range.

* Add collision detection to the distance checks before attacking in the
  CombatAction.

* Create a Ruby DSL for defining projectile types and fix the
  ProjectileUpdateOperation so it uses the correct position offset.

* Fix the packet structure of the HintIconMessageEncoder.
This commit is contained in:
Gary Tierney
2016-01-03 22:24:43 +00:00
parent f80ea82ce7
commit 3082fade1d
35 changed files with 741 additions and 433 deletions
+11
View File
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class CombatStyle
attr_reader :button, :config, :attack_type, :block_animation
attr_accessor :attack
def initialize(button, config, attack_type, block_animation)
@button = button
@config = config
@attack_type = attack_type
@block_animation = block_animation
end
end