Add ranged combat support

* Clean up the CombatAction and Attack code to make it easier to use for
  range.

* Add collision detection to the distance checks before attacking in the
  CombatAction.

* Create a Ruby DSL for defining projectile types and fix the
  ProjectileUpdateOperation so it uses the correct position offset.

* Fix the packet structure of the HintIconMessageEncoder.
This commit is contained in:
Gary Tierney
2016-01-03 22:24:43 +00:00
parent f80ea82ce7
commit 3082fade1d
35 changed files with 741 additions and 433 deletions
@@ -0,0 +1,9 @@
create_weapon :granite_maul do
attack_bonuses slash: 92, crush: 80
other_bonuses melee_strength: 70
set_special_attack speed: 0, energy_requirement: 60, animation: 3157, graphic: 1225 do |_source, _target|
damage! delay: 0
damage! delay: 1
end
end