Remove plugins.gradle and factor into common extension

This commit is contained in:
Gary Tierney
2017-09-16 18:49:06 +01:00
parent d323bcd69c
commit 36282cf81e
104 changed files with 608 additions and 408 deletions
+59
View File
@@ -0,0 +1,59 @@
package org.apollo.plugin.entity.walkto
import org.apollo.game.model.Direction
import org.apollo.game.model.Position
import org.apollo.game.model.entity.*
import org.apollo.game.model.entity.obj.GameObject
import org.apollo.game.model.entity.path.SimplePathfindingAlgorithm
private fun bounds(target: Entity): Pair<Int, Int> = when (target) {
is GameObject -> {
val orientation = Direction.WNES[target.orientation]
val rotated = (orientation == Direction.WEST || orientation == Direction.EAST)
val width = if (rotated) target.definition.length else target.definition.width
val height = if (rotated) target.definition.width else target.definition.length
Pair(width, height)
}
is Npc -> Pair(target.definition.size, target.definition.size)
is Player -> Pair(1, 1)
else -> error("Invalid entity type")
}
fun Mob.walkTo(target: Entity, positioningDirection: Direction? = null) {
val (sourceWidth, sourceHeight) = bounds(target)
val (targetWidth, targetHeight) = bounds(target)
val direction = positioningDirection ?: Direction.between(position, target.position)
val dx = direction.deltaX()
val dy = direction.deltaY()
val targetX = if (dx <= 0) target.position.x else target.position.x + targetWidth - 1
val targetY = if (dy <= 0) target.position.y else target.position.y + targetHeight - 1
val offsetX = if (dx < 0) -sourceWidth else if (dx > 0) 1 else 0
val offsetY = if (dy < 0) -sourceHeight else if (dy > 0) 1 else 0
walkTo(Position(targetX + offsetX, targetY + offsetY, position.height))
}
fun Mob.walkBehind(target: Mob) {
walkTo(target, target.lastDirection.opposite())
}
fun Mob.walkTo(target: Position, positionPredicate: (Position) -> Boolean = { true }) {
if (position == target) {
return
}
val pathfinder = SimplePathfindingAlgorithm(world.collisionManager)
val path = pathfinder.find(position, target)
for (step in path) {
if (!positionPredicate.invoke(step)) {
return
}
walkingQueue.addStep(step)
}
}