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Rename Events to Messages.
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@@ -1,16 +0,0 @@
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# Intercepts the first npc action event.
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on :event, :npc_action do |ctx, player, event|
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if (event.option == 1)
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# TODO check if player is not in pvp area
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end
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end
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def dialogue(name, &block)
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end
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dialogue :banker_introduction do
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#
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end
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