Listen for the PositionUpdateEvent so area listeners now function.

This commit is contained in:
Major-
2015-03-01 02:31:55 +00:00
parent 3982c3b5f8
commit 406329c295
2 changed files with 82 additions and 43 deletions
+12 -27
View File
@@ -3,8 +3,20 @@ require 'java'
java_import 'org.apollo.game.message.impl.DisplayCrossbonesMessage'
java_import 'org.apollo.game.model.entity.Player'
# Registers an area action.
def area_action(name, &block)
AREA_ACTIONS[name] = action = AreaAction.new
action.instance_eval(&block)
end
AREA_ACTIONS = {}
private
# An action that is called when a player enters or exits an area.
class AreaAction
@@ -38,31 +50,4 @@ class AreaAction
@on_exit.call(player) unless @on_exit.nil?
end
end
# Registers an area action.
def area_action(name, &block)
AREA_ACTIONS[name] = action = AreaAction.new
action.instance_eval(&block)
end
# Defines the pvp area action.
area_action :pvp do
on_entry { |player| player.in_pvp = true }
on_exit { |player| player.in_pvp = false }
end
# Defines the wilderness area action.
area_action :wilderness do
on_entry do |player|
player.send(DisplayCrossbonesMessage.new(true))
player.in_wilderness = true
end
on_exit do |player|
player.send(DisplayCrossbonesMessage.new(false))
player.in_wilderness = false
end
end
+70 -16
View File
@@ -1,11 +1,26 @@
require 'java'
java_import 'org.apollo.game.model.Position'
java_import 'org.apollo.game.model.entity.Entity$EntityType'
java_import 'org.apollo.game.model.entity.Player'
# Todo make 0 the default height
# Creates a new area and registers it with the supplied coordinates.
def area(hash)
raise 'Hash must contain a name, coordinates, and actions pair.' unless hash.has_keys?(:name, :coordinates, :actions)
name = hash[:name]; coordinates = hash[:coordinates]; actions = hash[:actions]
actions = [ actions ] if actions.is_a?(Symbol)
actions.map! { |action| AREA_ACTIONS[action]}
@areas << Area.new(name, coordinates, actions)
end
private
# A map of coordinates (as an array) to areas.
AREAS = []
@areas = []
# An area of the game world.
class Area
@@ -16,31 +31,70 @@ class Area
@actions = actions
end
# Called when the player has entered the area.
def entered(player)
actions.each { |action| action.entered(player) }
def min_x() # TODO better data structure and methods than this
@coordinates[0]
end
# Called whilst the player is inside the area.
def min_y()
@coordinates[1]
end
def max_x()
@coordinates[2]
end
def max_y()
@coordinates[3]
end
def height()
@coordinates[4]
end
# Called when the player has entered the area.
def entered(player)
@actions.each { |action| action.entered(player) }
end
# Called when the player has moved, but is still inside the area (and was in the area before).
def inside(player)
acttions.each { |action| action.inside(player) }
@actions.each { |action| action.inside(player) }
end
# Called when the player has exited the area.
def exited(player)
actions.each { |action| action.exited(player) }
@actions.each { |action| action.exited(player) }
end
end
# Creates a new area and registers it with the supplied coordinates.
def area(hash)
raise 'Hash must contain a name, coordinates, and actions pair.' unless hash.has_keys?(:name, :coordinates, :actions)
name = hash[:name]; coordinates = hash[:coordinates]; actions = hash[:actions]
# Listen for the MobPositionUpdateEvent and update the area listeners if appropriate.
on :mob_position_update do |event|
mob = event.mob
next unless mob.entity_type == EntityType::PLAYER
AREAS << Area.new(name, coordinates, actions.is_a?(Symbol) ? [actions] : actions)
old = mob.position
@areas.each do |area|
was_inside = old.inside(area)
next_inside = event.next.inside(area)
if was_inside
if next_inside then area.inside(mob) else area.exited(mob) end
else
area.entered(mob) if next_inside
end
end
end
# Coordinates refer to the bottom-left position (min_x, min_y) and the top-right position (max_x, max_y), followed by the height (optional).
area :name => :wilderness, :coordinates => [ 2944, 3520, 3392, 6400, 0 ], :actions => [ :pvp, :multicombat, :wilderness ]
area :name => :duel_arena, :coordinates => [ 3327, 3200, 3392, 3286 ], :actions => :pvp
# The existing Position class.
class Position
# Returns whether or not this Position is inside the specified Area.
def inside(area)
return false if (x < area.min_x() || x > area.max_x() || y < area.min_y() || y > area.max_y())
z = area.height()
return true if (z.nil? || z == height)
end
end