Fix kotlin code style issues

This commit is contained in:
Gary Tierney
2018-09-04 04:43:34 +01:00
parent b6086d57b8
commit 475c7ac741
89 changed files with 338 additions and 435 deletions
@@ -1,4 +1,5 @@
import java.util.concurrent.TimeUnit
import org.apollo.game.GameConstants
import org.apollo.game.action.ActionBlock
import org.apollo.game.action.AsyncDistancedAction
@@ -10,7 +11,6 @@ import org.apollo.game.model.entity.obj.GameObject
import org.apollo.game.plugin.api.*
import org.apollo.game.plugin.skills.woodcutting.Axe
import org.apollo.game.plugin.skills.woodcutting.Tree
import java.util.concurrent.TimeUnit
// TODO Accurate chopping rates, e.g. https://twitter.com/JagexKieren/status/713403124464107520
@@ -33,7 +33,6 @@ class WoodcuttingTarget(private val objectId: Int, val position: Position, val t
* Returns whether or not the tree was cut down.
*/
fun isCutDown(): Boolean = rand(100) <= tree.chance * 100
}
class WoodcuttingAction(
@@ -102,5 +101,4 @@ class WoodcuttingAction(
}
}
}
}