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Add npcinfo command.
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@@ -42,4 +42,19 @@ on :command, :iteminfo, RIGHTS_ADMIN do |player, command|
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members = definition.is_members_only ? "members" : "not members"
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members = definition.is_members_only ? "members" : "not members"
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player.send_message("Item #{id} is called #{definition.name}, is #{members} only, and has a team of #{definition.team}.")
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player.send_message("Item #{id} is called #{definition.name}, is #{members} only, and has a team of #{definition.team}.")
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player.send_message("Its description is \"#{definition.description}\".")
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player.send_message("Its description is \"#{definition.description}\".")
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end
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on :command, :npcinfo, RIGHTS_ADMIN do |player, command|
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args = command.arguments
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unless args.length == 1
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player.send_message("Invalid syntax - ::npcinfo [npc id]")
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return
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end
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id = args[0].to_i
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definition = NpcDefinition.lookup(id)
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is_combative = definition.has_combat_level ? "has a combat level of #{definition.combat_level}" : "does not have a combat level"
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player.send_message("Npc #{id} is called #{definition.name} and #{is_combative}.")
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player.send_message("Its description is \"#{definition.description}\".")
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end
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end
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@@ -43,7 +43,7 @@ public final class NpcDefinition {
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for (int id = 0; id < definitions.length; id++) {
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for (int id = 0; id < definitions.length; id++) {
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NpcDefinition def = definitions[id];
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NpcDefinition def = definitions[id];
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if (def.getId() != id) {
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if (def.getId() != id) {
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throw new RuntimeException("NPC definition id mismatch");
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throw new RuntimeException("npc definition id mismatch");
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}
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}
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}
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}
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}
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}
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