mirror of
https://github.com/2006-Scape/apollo.git
synced 2026-07-03 08:39:11 +00:00
Rebase the MessageHandler, MessageHandlerChain and MessageHandlerChainSet
Rebased several other pieces of code
This commit is contained in:
@@ -30,17 +30,17 @@ class BankAction < DistancedAction
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end
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# Intercepts the object action message
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on :message, :second_object_action do |ctx, player, message|
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on :message, :second_object_action do |player, message|
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if message.id == BANK_BOOTH_ID
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player.start_action(BankAction.new(player, message.position))
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ctx.break_handler_chain
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message.terminate
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end
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end
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on :message, :second_npc_action do |ctx, player, message|
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on :message, :second_npc_action do |player, message|
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npc = $world.npc_repository.get(message.index)
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if BANKER_NPCS.include?(npc.id)
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player.start_action(BankAction.new(player, npc.position))
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -15,7 +15,7 @@
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require 'java'
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java_import 'org.apollo.game.command.CommandListener'
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java_import 'org.apollo.game.message.handler.MessageHandler'
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java_import 'org.apollo.game.message.MessageHandler'
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java_import 'org.apollo.game.model.World'
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java_import 'org.apollo.game.model.entity.Player'
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java_import 'org.apollo.game.model.event.EventListener'
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@@ -75,11 +75,10 @@ class ProcEventListener
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end
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# A MessageHandler which executes a Proc object with three arguments: the chain
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# context, the player and the message.
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# A MessageHandler which executes a Proc object with two arguments: the player and the message.
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class ProcMessageHandler < MessageHandler
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# Creates the ProcMessageListener.
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# Creates the ProcMessageHandler.
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def initialize(block, option)
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super($world)
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@block = block
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@@ -87,8 +86,8 @@ class ProcMessageHandler < MessageHandler
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end
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# Handles the message.
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def handle(ctx, player, message)
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@block.call(ctx, player, message) if (@option == 0 || @option == message.option)
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def handle(player, message)
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@block.call(player, message) if (@option == 0 || @option == message.option)
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end
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end
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@@ -166,7 +165,7 @@ def on_button(args, proc)
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id = args[0].to_i
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on :message, :button do |ctx, player, message|
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on :message, :button do |player, message|
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proc.call(player) if message.widget_id == id
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end
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end
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@@ -192,7 +191,7 @@ def on_message(args, proc)
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class_name = message.to_s.camelize.concat('Message')
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message = Java::JavaClass.for_name("org.apollo.game.message.impl.#{class_name}")
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$ctx.add_last_message_handler(message, ProcMessageHandler.new(proc, option))
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$ctx.add_message_handler(message, ProcMessageHandler.new(proc, option))
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end
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# Defines an action to be taken upon a command.
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@@ -3,7 +3,7 @@ require 'java'
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java_import 'org.apollo.game.model.entity.setting.PrivacyState'
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java_import 'org.apollo.game.message.impl.SendFriendMessage'
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on :message, :privacy_option do |ctx, player, message|
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on :message, :privacy_option do |player, message|
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player.chat_privacy = message.chat_privacy
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player.friend_privacy = message.friend_privacy
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player.trade_privacy = message.trade_privacy
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@@ -11,7 +11,7 @@ java_import 'org.apollo.game.model.entity.Player'
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# Processes an add friend message, updating the logged-in status of the player (and the person they added) if necessary.
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on :message, :add_friend do |ctx, player, message|
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on :message, :add_friend do |player, message|
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friend_username = message.username
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player_username = player.username
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@@ -30,7 +30,7 @@ on :message, :add_friend do |ctx, player, message|
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end
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# Processes a remove friend message, updating the logged-in status of the player if necessary.
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on :message, :remove_friend do |ctx, player, message|
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on :message, :remove_friend do |player, message|
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friend_username = message.username
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player_username = player.username
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@@ -1,9 +1,9 @@
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on :message, :add_ignore do |ctx, player, message|
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on :message, :add_ignore do |player, message|
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username = message.username
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player.add_ignore(username)
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end
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on :message, :remove_ignore do |ctx, player, message|
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on :message, :remove_ignore do |player, message|
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username = message.username
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player.remove_ignore(username)
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end
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@@ -4,7 +4,7 @@ java_import 'org.apollo.game.message.impl.ForwardPrivateChatMessage'
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java_import 'org.apollo.game.model.World'
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java_import 'org.apollo.game.model.entity.setting.PrivacyState'
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on :message, :private_chat do |ctx, player, message|
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on :message, :private_chat do |player, message|
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friend = $world.get_player(message.username)
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friend.send(ForwardPrivateChatMessage.new(player.username, player.privilege_level, message.compressed_chat)) if interaction_permitted(player, friend)
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end
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@@ -54,11 +54,11 @@ class ConsumeAction < Action
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end
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# Intercepts the first item option message and consumes the consumable, if necessary.
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on :message, :first_item_option do |ctx, player, message|
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on :message, :first_item_option do |player, message|
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consumable = CONSUMABLES[message.id]
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unless consumable.nil?
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player.start_action(ConsumeAction.new(player, message.slot, consumable))
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -71,13 +71,13 @@ class Conversation
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raise 'Npc cannot be null when opening a dialogue.' if npc_index.nil?
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@starters << dialogue
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on :message, :first_npc_action do |ctx, player, event|
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npc = $world.npc_repository.get(event.index)
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on :message, :first_npc_action do |player, message|
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npc = $world.npc_repository.get(message.index)
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if npc_index == npc.id
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@starters.each do |start|
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if dialogue.precondition(player)
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player.start_action(OpenDialogueAction.new(player, npc, dialogue))
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ctx.break_handler_chain()
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message.terminate
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break
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end
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end
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@@ -45,6 +45,6 @@ class DummyAction < DistancedAction
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end
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end
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on :message, :second_object_action do |ctx, player, message|
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on :message, :second_object_action do |player, message|
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player.start_action(DummyAction.new(player, message.position)) if message.id == DUMMY_ID
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end
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@@ -12,10 +12,10 @@ ANIMATIONS = {
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}
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# Intercept the button message.
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on :message, :button do |ctx, player, message|
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on :message, :button do |player, message|
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anim = ANIMATIONS[message.widget_id]
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unless anim == nil
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player.play_animation(anim)
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -126,7 +126,7 @@ def add_survival_items(player)
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end
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# Intercept the FirstObjectActionMessage to send tutorial-only events if the player is chopping down a tree.
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on :message, :first_object_action do |ctx, player, message|
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on :message, :first_object_action do |player, message|
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if (player.in_tutorial_island && message.id == SurvivalConstants::TREE_ID)
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progress = player.tutorial_island_progress
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if (progress < :cut_tree)
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@@ -138,9 +138,9 @@ on :message, :first_object_action do |ctx, player, message|
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end
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# Intercept the FlashingTabClickedMessage to update the player's progress, if applicable.
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on :message, :flashing_tab_clicked do |ctx, player, message|
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on :message, :flashing_tab_clicked do |player, message|
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if (player.in_tutorial_island && message.tab == SurvivalConstants::INVENTORY_TAB_INDEX && player.tutorial_island_progress == :given_axe)
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player.tutorial_island_progress = :cut_tree
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ctx.break_handler_chain()
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message.terminate
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end
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end
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@@ -23,8 +23,8 @@ class OpenDoorAction < DistancedAction
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end
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# Message handler for opening and closing doors.
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on :message, :first_object_action do |ctx, player, message|
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# MessageListener for opening and closing doors.
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on :message, :first_object_action do |player, message|
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if DoorUtil::is_door?(message.id)
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puts "Player: #{player.position}, door: #{message.position}"
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door = DoorUtil::get_door_object(message.position, message.id)
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@@ -100,12 +100,12 @@ class FishingAction < DistancedAction
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end
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# Intercepts the NpcAction message to determine whether or not a clicked npc was a fishing spot.
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on :message, :npc_action do |ctx, player, message|
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on :message, :npc_action do |player, message|
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npc = $world.npc_repository.get(message.index)
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spot = FISHING_SPOTS[npc.id]
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unless spot.nil?
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player.start_action(FishingAction.new(player, npc.position, spot, message.option))
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -25,8 +25,8 @@ module HerbloreMethod
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end
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end
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# The ItemOnItemMessage handler for all Herblore-related functions.
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on :message, :item_on_item do |ctx, player, message|
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# The ItemOnItemMessage listener for all Herblore-related functions.
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on :message, :item_on_item do |player, message|
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primary = message.id
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secondary = message.target_id
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hash = HERBLORE_ITEM_ON_ITEM[primary]
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@@ -41,25 +41,25 @@ on :message, :item_on_item do |ctx, player, message|
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method = hash[secondary]
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unless method.nil?
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method.invoke(player, primary, secondary)
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ctx.break_handler_chain
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message.terminate
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end
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end
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end
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# The ItemOptionMessage handler for all Herblore-related functions.
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on :message, :first_item_option do |ctx, player, message|
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# The ItemOptionMessage listener for all Herblore-related functions.
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on :message, :first_item_option do |player, message|
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id = message.id
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method = HERBLORE_ITEM[id]
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unless method.nil?
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method.invoke(player, id, message.slot)
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ctx.break_handler_chain
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message.terminate
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end
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method = DRINK_ITEM[id]
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unless method.nil?
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method.invoke(player, id, message.slot)
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -223,7 +223,7 @@ class GrindingAction < Action
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end
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end
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# Appends a ground ingredient to the ItemOnItemMessage handler interception.
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# Appends a ground ingredient to the ItemOnItemMessage listener interception.
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def append_ground(id, raw)
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ground = GroundIngredient.new(id, raw)
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append_herblore_item(ground, PESTLE_MORTAR, raw)
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@@ -118,7 +118,7 @@ class ItemSpellAction < SpellAction
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end
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# Intercepts the magic on item message.
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on :message, :magic_on_item do |ctx, player, message|
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on :message, :magic_on_item do |player, message|
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spell = message.spell_id
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alch = ALCHEMY_SPELLS[spell]
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@@ -126,7 +126,7 @@ on :message, :magic_on_item do |ctx, player, message|
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slot = message.slot
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item = player.inventory.get(slot)
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player.start_action(AlchemyAction.new(player, alch, slot, item))
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ctx.break_handler_chain
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message.terminate
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return
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end
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@@ -135,18 +135,18 @@ on :message, :magic_on_item do |ctx, player, message|
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slot = message.slot
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item = player.inventory.get(slot)
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player.start_action(EnchantAction.new(player, ench, slot, item, ENCHANT_ITEMS[item.id]))
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ctx.break_handler_chain
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message.terminate
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end
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end
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# Intercepts the button message
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on :message, :button do |ctx, player, message|
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on :message, :button do |player, message|
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button = message.widget_id
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tele = TELEPORT_SPELLS[button]
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unless tele.nil?
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player.start_action(TeleportingAction.new(player, tele))
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ctx.break_handler_chain
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message.terminate
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return
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end
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@@ -155,6 +155,6 @@ on :message, :button do |ctx, player, message|
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slots = bone_slots player
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if slots.length == 0 then player.send_message("You can't convert these bones!") else player.start_action(ConvertingAction.new(player, conv, slots)) end
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -134,7 +134,7 @@ class ProspectingAction < DistancedAction
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end
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on :message, :first_object_action do |ctx, mob, message|
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on :message, :first_object_action do |mob, message|
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ore = ORES[message.id]
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unless ore.nil?
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@@ -142,7 +142,7 @@ on :message, :first_object_action do |ctx, mob, message|
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end
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end
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on :message, :second_object_action do |ctx, mob, message|
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on :message, :second_object_action do |mob, message|
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ore = ORES[message.id]
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if !ore.nil?
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@@ -51,11 +51,11 @@ class BuryBoneAction < Action
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end
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# Intercepts the first item option message.
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on :message, :first_item_option do |ctx, player, message|
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on :message, :first_item_option do |player, message|
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bone = BONES[message.id]
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unless bone == nil
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player.start_action(BuryBoneAction.new(player, message.slot, bone))
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -9,7 +9,7 @@ declare_attribute(:active_prayer, -1, :persistent)
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PRAYERS = {}
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# Intercept the ButtonMessage to toggle a prayer.
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on :message, :button do |ctx, player, message|
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on :message, :button do |player, message|
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button = message.widget_id
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prayer = PRAYERS[button]
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@@ -24,26 +24,26 @@ end
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# Intercepts the item on object message.
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on :message, :item_on_object do |ctx, player, message|
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on :message, :item_on_object do |player, message|
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talisman = TALISMANS[message.id]; altar = ENTRANCE_ALTARS[message.object_id]
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unless (talisman.nil? || altar.nil?)
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player.start_action(TeleportAction.new(player, message.position, 2, altar.entrance_position))
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ctx.break_handler_chain
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message.terminate
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end
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end
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# Intercepts the first object action message.
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on :message, :object_action do |ctx, player, message|
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on :message, :object_action do |player, message|
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if (message.option == 1)
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object_id = message.id
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if (altar = PORTALS[object_id]) != nil # Get the altar associated with this exit portal.
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player.start_action(TeleportAction.new(player, altar.entrance_position, 1, altar.exit_position))
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ctx.break_handler_chain
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message.terminate
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elsif (rune = RUNES[object_id]) != nil # Get the rune associated with this altar.
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altar = CRAFTING_ALTARS[object_id]
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player.start_action(RunecraftingAction.new(player, rune, altar.crafting_centre))
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ctx.break_handler_chain
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message.terminate
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end
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end
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end
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@@ -30,11 +30,11 @@ def append_talisman(hash)
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end
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# Intercepts the item option message.
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on :message, :fourth_item_option do |ctx, player, message|
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on :message, :fourth_item_option do |player, message|
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talisman = TALISMANS[message.id]
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if (talisman != nil)
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player.send_message(talisman.get_message(player.position))
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ctx.break_handler_chain
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message.terminate
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end
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end
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@@ -62,7 +62,7 @@ on :login do |event, player|
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end
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# Intercepts the SecondObjectAction message to support left-click access to the altar when wielding the correct tiara.
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on :message, :second_object_action do |ctx, player, message|
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on :message, :second_object_action do |player, message|
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object_id = message.id
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tiara = TIARAS_BY_ALTAR[object_id]
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next if tiara.nil?
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@@ -73,37 +73,37 @@ on :message, :second_object_action do |ctx, player, message|
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altar = ENTRANCE_ALTARS[tiara.altar]
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player.start_action(TeleportAction.new(player, message.position, 2, altar.entrance_position)) unless altar.nil?
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ctx.break_handler_chain
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message.terminate
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end
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end
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# Intercepts the SecondItemAction message to allow for config sending.
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on :message, :second_item_option do |ctx, player, message|
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on :message, :second_item_option do |player, message|
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tiara = TIARAS_BY_ID[message.id]
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unless tiara.nil?
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tiara.send_config(player)
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ctx.break_handler_chain
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message.terminate
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||||
end
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||||
end
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||||
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||||
# Intercepts the FirstItemAction message to allow for config sending.
|
||||
on :message, :first_item_action do |ctx, player, message|
|
||||
on :message, :first_item_action do |player, message|
|
||||
tiara = TIARAS_BY_ID[message.id]
|
||||
|
||||
unless tiara.nil?
|
||||
send_empty_config(player)
|
||||
ctx.break_handler_chain
|
||||
message.terminate
|
||||
end
|
||||
end
|
||||
|
||||
# Intercepts the ItemOnObject message to create the tiara.
|
||||
on :message, :item_on_object do |ctx, player, message|
|
||||
on :message, :item_on_object do |player, message|
|
||||
tiara= TIARAS_BY_TALISMAN[message.id]; altar = CRAFTING_ALTARS[message.object_id]
|
||||
return if (tiara.nil? || altar.nil?)
|
||||
|
||||
player.start_action(CreateTiaraAction.new(player, message.position, tiara, altar))
|
||||
ctx.break_handler_chain
|
||||
message.terminate
|
||||
end
|
||||
|
||||
# An action lets the player create a tiara when it comes within the specified distance of a specified position.
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#
|
||||
# If you only wish to intercept a message, use the intercept method, e.g.
|
||||
#
|
||||
# intercept :item_on_item, used_id, target_id, :irreversible do |ctx, player, message|
|
||||
# intercept :item_on_item, used_id, target_id, :irreversible do |player, message|
|
||||
# # code here
|
||||
# end
|
||||
|
||||
|
||||
@@ -36,11 +36,11 @@ class ItemOnItemPair
|
||||
|
||||
end
|
||||
|
||||
# Adds a message handler to the item on item message.
|
||||
on :message, :item_on_item do |ctx, player, message|
|
||||
# Adds a message listener to the item on item message.
|
||||
on :message, :item_on_item do |player, message|
|
||||
used, target = message.id, message.target_id
|
||||
pair = ItemOnItemPair.new(used, target)
|
||||
block = ITEM_PAIRS[pair]
|
||||
|
||||
block.call(ctx, player, message) unless block == nil
|
||||
block.call(player, message) unless block == nil
|
||||
end
|
||||
Reference in New Issue
Block a user