From 6bced4868ffa3d1ba603691f02854617067a6f99 Mon Sep 17 00:00:00 2001 From: Major Date: Fri, 26 May 2017 14:42:25 +0100 Subject: [PATCH] Make immutable DistancedAction fields visible to subclasses --- .../main/org/apollo/game/action/DistancedAction.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/game/src/main/org/apollo/game/action/DistancedAction.java b/game/src/main/org/apollo/game/action/DistancedAction.java index 7da173f3..dd009fe1 100644 --- a/game/src/main/org/apollo/game/action/DistancedAction.java +++ b/game/src/main/org/apollo/game/action/DistancedAction.java @@ -15,27 +15,27 @@ public abstract class DistancedAction extends Action { /** * The delay once the threshold is reached. */ - private final int delay; + protected final int delay; /** * The minimum distance before the action fires. */ - private final int distance; + protected final int distance; /** * A flag indicating if this action fires immediately after the threshold is reached. */ - private final boolean immediate; + protected final boolean immediate; /** * The position to distance check with. */ - private final Position position; + protected final Position position; /** * A flag indicating if the distance has been reached yet. */ - private boolean reached = false; + private boolean reached; /** * Creates a new DistancedAction.