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Housekeeping
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# The hash of names to fish.
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CATCHABLE_FISH = {}
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# A fish that can be caught.
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class Fish
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attr_reader :id, :level, :experience, :name
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# Creates the Fish.
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def initialize(id, level, experience)
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@id = id
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@level = level
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@experience = experience
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@name = name_of(:item, id)
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end
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end
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# Appends a Fish to the hash.
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def append_fish(name, hash)
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unless hash.has_keys?(:id, :level, :experience)
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fail 'Hash must contain an id, level, and experience.'
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end
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CATCHABLE_FISH[name] = Fish.new(hash[:id], hash[:level], hash[:experience])
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end
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append_fish :shrimp, id: 317, level: 1, experience: 10
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append_fish :sardine, id: 327, level: 5, experience: 20
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append_fish :herring, id: 345, level: 10, experience: 30
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append_fish :anchovy, id: 321, level: 15, experience: 40
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append_fish :mackerel, id: 353, level: 16, experience: 20
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append_fish :trout, id: 335, level: 20, experience: 50
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append_fish :cod, id: 341, level: 23, experience: 45
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append_fish :pike, id: 349, level: 25, experience: 60
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append_fish :salmon, id: 331, level: 30, experience: 70
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append_fish :tuna, id: 359, level: 35, experience: 80
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append_fish :lobster, id: 377, level: 40, experience: 90
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append_fish :bass, id: 363, level: 46, experience: 100
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append_fish :swordfish, id: 371, level: 50, experience: 100
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append_fish :shark, id: 383, level: 76, experience: 110
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