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Add support for banker npcs.
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@@ -1,21 +1,26 @@
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require 'java'
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java_import 'org.apollo.game.action.DistancedAction'
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java_import 'org.apollo.game.model.inter.bank.BankUtils'
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BANK_BOOTH_ID = 2213
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BANK_BOOTH_SIZE = 1
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# The npcs with a 'bank' menu action.
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BANKER_NPCS = [ 166, 494, 495, 496, 497, 498, 499, 1036, 1360, 1702, 2163, 2164, 2354, 2355, 2568, 2569, 2570 ]
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# A distanced action to open a new bank.
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class BankAction < DistancedAction
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attr_reader :position
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def initialize(character, position)
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super 0, true, character, position, BANK_BOOTH_SIZE
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def initialize(mob, position)
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super(0, true, mob, position, BANK_BOOTH_SIZE)
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@position = position
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end
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def executeAction
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mob.turn_to @position
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BankUtils.open_bank mob
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mob.turn_to(@position)
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BankUtils.open_bank(mob)
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stop
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end
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@@ -24,10 +29,20 @@ class BankAction < DistancedAction
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end
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end
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# Intercepts the object action event
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on :event, :object_action do |ctx, player, event|
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if event.option == 2 and event.id == BANK_BOOTH_ID
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player.startAction BankAction.new(player, event.position)
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if (event.option == 2 and event.id == BANK_BOOTH_ID)
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player.start_action(BankAction.new(player, event.position))
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ctx.break_handler_chain
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end
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end
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# TODO: when we have NPCs/dialogue, also respond to clicking on them
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on :event, :npc_action do |ctx, player, event|
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if (event.option == 2)
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npc = World.world.npc_repository.get(event.index)
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if (BANKER_NPCS.include?(npc.id))
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player.start_action(BankAction.new(player, npc.position))
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ctx.break_handler_chain
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end
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end
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end
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