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https://github.com/2006-Scape/apollo.git
synced 2026-07-04 16:49:11 +00:00
Update all plugins to conform to Rubocop.
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@@ -3,18 +3,14 @@ require 'java'
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java_import 'org.apollo.game.message.impl.DisplayCrossbonesMessage'
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java_import 'org.apollo.game.model.entity.Player'
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# Registers an area action.
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def area_action(name, &block)
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AREA_ACTIONS[name] = action = AreaAction.new
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action.instance_eval(&block)
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end
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AREA_ACTIONS = {}
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private
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# An action that is called when a player enters or exits an area.
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@@ -50,4 +46,4 @@ class AreaAction
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@on_exit.call(player) unless @on_exit.nil?
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end
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end
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end
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+16
-17
@@ -4,19 +4,18 @@ java_import 'org.apollo.game.model.Position'
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java_import 'org.apollo.game.model.entity.EntityType'
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java_import 'org.apollo.game.model.entity.Player'
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# Creates a new area and registers it with the supplied coordinates.
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def area(hash)
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raise 'Hash must contain a name, coordinates, and actions pair.' unless hash.has_keys?(:name, :coordinates, :actions)
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name = hash[:name]; coordinates = hash[:coordinates]; actions = hash[:actions]
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failure_message = 'Hash must contain a name, coordinates, and actions pair.'
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fail failure_message unless hash.has_keys?(:name, :coordinates, :actions)
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actions = [ actions ] if actions.is_a?(Symbol)
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actions.map! { |action| AREA_ACTIONS[action]}
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name, coordinates, actions = hash[:name], hash[:coordinates], hash[:actions]
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actions = [actions] if actions.is_a?(Symbol)
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actions.map! { |action| AREA_ACTIONS[action] }
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@areas << Area.new(name, coordinates, actions)
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end
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private
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# A map of coordinates (as an array) to areas.
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@@ -31,23 +30,23 @@ class Area
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@actions = actions
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end
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def min_x() # TODO better data structure and methods than this
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def min_x # TODO: better data structure and methods than this
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@coordinates[0]
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end
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def min_y()
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def min_y
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@coordinates[1]
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end
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def max_x()
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def max_x
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@coordinates[2]
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end
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def max_y()
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def max_y
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@coordinates[3]
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end
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def height()
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def height
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@coordinates[4]
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end
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@@ -79,7 +78,7 @@ on :mob_position_update do |event|
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next_inside = event.next.inside(area)
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if was_inside
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if next_inside then area.inside(mob) else area.exited(mob) end
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next_inside ? area.inside(mob) : area.exited(mob)
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else
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area.entered(mob) if next_inside
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end
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@@ -91,10 +90,10 @@ class Position
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# Returns whether or not this Position is inside the specified Area.
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def inside(area)
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return false if (x < area.min_x() || x > area.max_x() || y < area.min_y() || y > area.max_y())
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z = area.height()
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return false if x < area.min_x || x > area.max_x || y < area.min_y || y > area.max_y
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z = area.height
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return true if (z.nil? || z == height)
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z.nil? || z == height
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end
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end
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end
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