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Update all plugins to conform to Rubocop.
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@@ -1,66 +1,55 @@
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# Information about npc spawning
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#
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# Npcs are passed to spawn npc as a hash. Every key and every non-integer value must be a Symbol. Every hash must implement the following:
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# :name - the name of the npc. If this npc shares its name with another, append the specific id after the name (e.g. :woman_4)
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# :x - the x coordinate where the npc will spawn.
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# :y - the y coordinate where the npc will spawn.
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# Optional arguments are as follows:
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# :face - the direction the npc should face when it spawns. Supported options are :north, :north_east, :east, :south_east, :south, :south_west, :west, and :north_west
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# :bounds - the rectangular bound that the npc can wander about in. Order is [bottom-left x-coordinate, bottom-left y-coordinate, top-right x-coordinate, top-right y-coordinate]
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# :delta_bounds - the rectangular bound that the npc can wander about in, as a difference from the spawn point. Order is [x-delta, y-delta]. Should not be used with :bounds.
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# :spawn_animation - the animation that will be played when the npc spawns.
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# :spawn_graphic - the graphic that will be played when the npc spawns.
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# Generic npcs
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spawn_npc :name => :man, :x => 3276, :y => 3186
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spawn_npc name: :man, x: 3276, y: 3186
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# Palace guards
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spawn_npc :name => "Al-Kharid warrior", :x => 3283, :y => 3161 # String must be used here because the actual npc name is 'Al-Kharid warrior', and symbols don't support hyphens.
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spawn_npc :name => "Al-Kharid warrior", :x => 3285, :y => 3174
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spawn_npc :name => "Al-Kharid warrior", :x => 3286, :y => 3164
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spawn_npc :name => "Al-Kharid warrior", :x => 3287, :y => 3168
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spawn_npc :name => "Al-Kharid warrior", :x => 3288, :y => 3169
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spawn_npc :name => "Al-Kharid warrior", :x => 3290, :y => 3162
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spawn_npc :name => "Al-Kharid warrior", :x => 3295, :y => 3162
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spawn_npc :name => "Al-Kharid warrior", :x => 3295, :y => 3170
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spawn_npc :name => "Al-Kharid warrior", :x => 3297, :y => 3175
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spawn_npc :name => "Al-Kharid warrior", :x => 3300, :y => 3171
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spawn_npc :name => "Al-Kharid warrior", :x => 3301, :y => 3164
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spawn_npc :name => "Al-Kharid warrior", :x => 3301, :y => 3168
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spawn_npc name: 'Al-Kharid warrior', x: 3283, y: 3161
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spawn_npc name: 'Al-Kharid warrior', x: 3285, y: 3174
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spawn_npc name: 'Al-Kharid warrior', x: 3286, y: 3164
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spawn_npc name: 'Al-Kharid warrior', x: 3287, y: 3168
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spawn_npc name: 'Al-Kharid warrior', x: 3288, y: 3169
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spawn_npc name: 'Al-Kharid warrior', x: 3290, y: 3162
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spawn_npc name: 'Al-Kharid warrior', x: 3295, y: 3162
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spawn_npc name: 'Al-Kharid warrior', x: 3295, y: 3170
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spawn_npc name: 'Al-Kharid warrior', x: 3297, y: 3175
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spawn_npc name: 'Al-Kharid warrior', x: 3300, y: 3171
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spawn_npc name: 'Al-Kharid warrior', x: 3301, y: 3164
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spawn_npc name: 'Al-Kharid warrior', x: 3301, y: 3168
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spawn_npc :name => :shantay_guard_838, :x => 3301, :y => 3120
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spawn_npc :name => :shantay_guard, :x => 3304, :y => 3119
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spawn_npc :name => :shantay_guard_838, :x => 3307, :y => 3122
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spawn_npc name: :shantay_guard_838, x: 3301, y: 3120
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spawn_npc name: :shantay_guard, x: 3304, y: 3119
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spawn_npc name: :shantay_guard_838, x: 3307, y: 3122
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# Mine
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spawn_npc :name => :scorpion, :x => 3296, :y => 3294
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spawn_npc :name => :scorpion, :x => 3298, :y => 3280
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spawn_npc :name => :scorpion, :x => 3299, :y => 3299
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spawn_npc :name => :scorpion, :x => 3299, :y => 3309
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spawn_npc :name => :scorpion, :x => 3300, :y => 3287
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spawn_npc :name => :scorpion, :x => 3301, :y => 3305
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spawn_npc name: :scorpion, x: 3296, y: 3294
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spawn_npc name: :scorpion, x: 3298, y: 3280
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spawn_npc name: :scorpion, x: 3299, y: 3299
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spawn_npc name: :scorpion, x: 3299, y: 3309
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spawn_npc name: :scorpion, x: 3300, y: 3287
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spawn_npc name: :scorpion, x: 3301, y: 3305
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# Functional npcs
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spawn_npc :name => :gnome_pilot, :x => 3279, :y => 3213
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spawn_npc name: :gnome_pilot, x: 3279, y: 3213
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spawn_npc :name => :banker_496, :x => 3267, :y => 3164, :face => :east # TODO are these the correct banker ids?
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spawn_npc :name => :banker_497, :x => 3267, :y => 3166, :face => :east
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spawn_npc :name => :banker_496, :x => 3267, :y => 3167, :face => :east
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spawn_npc :name => :banker_497, :x => 3267, :y => 3168, :face => :east
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spawn_npc :name => :banker_496, :x => 3267, :y => 3169, :face => :east
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# TODO: are these the correct banker ids?
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spawn_npc name: :banker_496, x: 3267, y: 3164, face: :east
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spawn_npc name: :banker_497, x: 3267, y: 3166, face: :east
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spawn_npc name: :banker_496, x: 3267, y: 3167, face: :east
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spawn_npc name: :banker_497, x: 3267, y: 3168, face: :east
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spawn_npc name: :banker_496, x: 3267, y: 3169, face: :east
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spawn_npc :name => :gem_trader, :x => 3287, :y => 3210
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spawn_npc :name => :zeke, :x => 3289, :y => 3189
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spawn_npc :name => :shantay, :x => 3304, :y => 3124
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spawn_npc name: :gem_trader, x: 3287, y: 3210
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spawn_npc name: :zeke, x: 3289, y: 3189
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spawn_npc name: :shantay, x: 3304, y: 3124
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spawn_npc :name => :rug_merchant_2296, :x => 3311, :y => 3109, :face => :west
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spawn_npc :name => :ranael, :x => 3315, :y => 3163, :face => :north
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spawn_npc :name => :shop_assistant_525, :x => 3315, :y => 3178, :face => :north # TODO are these the correct shop staff ids?
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spawn_npc :name => :shop_keeper_524, :x => 3315, :y => 3180, :face => :west
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spawn_npc :name => :louie_legs, :x => 3316, :y => 3175, :face => :west
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spawn_npc name: :rug_merchant_2296, x: 3311, y: 3109, face: :west
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spawn_npc name: :ranael, x: 3315, y: 3163, face: :north
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# TODO: are these the correct shop staff ids?
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spawn_npc name: :shop_assistant_525, x: 3315, y: 3178, face: :north
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spawn_npc name: :shop_keeper_524, x: 3315, y: 3180, face: :west
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spawn_npc name: :louie_legs, x: 3316, y: 3175, face: :west
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