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Update all plugins to conform to Rubocop.
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@@ -1,52 +1,40 @@
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# Information about npc spawning
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#
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# Npcs are passed to spawn npc as a hash. Every key and every non-integer value must be a Symbol. Every hash must implement the following:
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# :name - the name of the npc. If this npc shares its name with another, append the specific id after the name (e.g. :woman_4)
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# :x - the x coordinate where the npc will spawn.
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# :y - the y coordinate where the npc will spawn.
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# Optional arguments are as follows:
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# :face - the direction the npc should face when it spawns. Supported options are :north, :north_east, :east, :south_east, :south, :south_west, :west, and :north_west
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# :bounds - the rectangular bound that the npc can wander about in. Order is [bottom-left x-coordinate, bottom-left y-coordinate, top-right x-coordinate, top-right y-coordinate]
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# :delta_bounds - the rectangular bound that the npc can wander about in, as a difference from the spawn point. Order is [x-delta, y-delta]. Should not be used with :bounds.
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# :spawn_animation - the animation that will be played when the npc spawns.
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# :spawn_graphic - the graphic that will be played when the npc spawns.
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# Functional npcs
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# 'Above-ground' npcs
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spawn_npc :name => :master_chef, :x => 3076, :y => 3085
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spawn_npc :name => :quest_guide, :x => 3086, :y => 3122, :face => :north
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spawn_npc :name => :financial_advisor, :x => 3127, :y => 3124, :face => :west
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spawn_npc :name => :brother_brace, :x => 3124, :y => 3107, :face => :east
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spawn_npc :name => :magic_instructor, :x => 3140, :y => 3085
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spawn_npc name: :master_chef, x: 3076, y: 3085
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spawn_npc name: :quest_guide, x: 3086, y: 3122, face: :north
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spawn_npc name: :financial_advisor, x: 3127, y: 3124, face: :west
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spawn_npc name: :brother_brace, x: 3124, y: 3107, face: :east
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spawn_npc name: :magic_instructor, x: 3140, y: 3085
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# 'Below-ground' npcs
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# Note: They aren't actually on a different plane, they're just in a different location that pretends to be underground.
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# Note: They aren't actually on a different plane, they're just in a different location that
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# pretends to be underground.
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spawn_npc :name => :mining_instructor, :x => 3081, :y => 9504
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spawn_npc :name => :combat_instructor, :x => 3104, :y => 9506
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spawn_npc name: :mining_instructor, x: 3081, y: 9504
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spawn_npc name: :combat_instructor, x: 3104, y: 9506
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# Non-humanoid npcs
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spawn_npc :name => :fishing_spot_316, :x => 3102, :y => 3093
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spawn_npc :name => :chicken, :x => 3140, :y => 3095
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spawn_npc :name => :chicken, :x => 3140, :y => 3093
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spawn_npc :name => :chicken, :x => 3138, :y => 3092
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spawn_npc :name => :chicken, :x => 3137, :y => 3094
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spawn_npc :name => :chicken, :x => 3138, :y => 3095
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spawn_npc name: :fishing_spot_316, x: 3102, y: 3093
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spawn_npc name: :chicken, x: 3140, y: 3095
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spawn_npc name: :chicken, x: 3140, y: 3093
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spawn_npc name: :chicken, x: 3138, y: 3092
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spawn_npc name: :chicken, x: 3137, y: 3094
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spawn_npc name: :chicken, x: 3138, y: 3095
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# 'Below-ground' npcs
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# Note: They aren't actually on a different plane, they're just in a different location that pretends to be underground.
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# Note: They aren't actually on a different plane, they're just in a different location that
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# pretends to be underground.
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spawn_npc :name => :giant_rat_87, :x => 3105, :y => 9514
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spawn_npc :name => :giant_rat_87, :x => 3105, :y => 9517
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spawn_npc :name => :giant_rat_87, :x => 3106, :y => 9514
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spawn_npc :name => :giant_rat_87, :x => 3104, :y => 9514
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spawn_npc :name => :giant_rat_87, :x => 3105, :y => 9519
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spawn_npc :name => :giant_rat_87, :x => 3109, :y => 9516
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spawn_npc :name => :giant_rat_87, :x => 3108, :y => 9520
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spawn_npc :name => :giant_rat_87, :x => 3102, :y => 9517
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spawn_npc name: :giant_rat_87, x: 3105, y: 9514
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spawn_npc name: :giant_rat_87, x: 3105, y: 9517
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spawn_npc name: :giant_rat_87, x: 3106, y: 9514
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spawn_npc name: :giant_rat_87, x: 3104, y: 9514
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spawn_npc name: :giant_rat_87, x: 3105, y: 9519
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spawn_npc name: :giant_rat_87, x: 3109, y: 9516
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spawn_npc name: :giant_rat_87, x: 3108, y: 9520
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spawn_npc name: :giant_rat_87, x: 3102, y: 9517
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