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https://github.com/2006-Scape/apollo.git
synced 2026-07-05 08:40:08 +00:00
Update all plugins to conform to Rubocop.
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@@ -8,7 +8,7 @@ ENCHANT_SPELLS = {}
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ENCHANT_ITEMS = {}
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RING_GFX = Graphic.new(238, 0, 100)
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RING_ANIM = Animation.new(713) # TODO: No way we need one of the alchemy anims for enchanting...
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RING_ANIM = Animation.new(713) # TODO: an alchemy animation for enchanting?
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LOW_NECK_GFX = Graphic.new(114, 0, 100)
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LOW_NECK_ANIM = Animation.new(719)
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@@ -21,11 +21,12 @@ HIGH_NECK_ANIM = Animation.new(721)
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ONYX_NECK_GFX = Graphic.new(452, 0, 100)
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# A `Spell` for enchanting an item.
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class EnchantSpell < Spell
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attr_reader :button, :animation, :graphic, :delay
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def initialize(button, level, elements, animation, graphic, delay, experience)
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super(level, elements, experience)
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super(level, elements, experience)
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@button = button
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@animation = animation
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@graphic = graphic
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@@ -34,38 +35,39 @@ class EnchantSpell < Spell
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end
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# A `SpellAction` for an `EnchantSpell`.
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class EnchantAction < ItemSpellAction
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attr_reader :reward
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def initialize(player, enchant, slot, item, reward)
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super(player, enchant, slot, item)
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super(player, enchant, slot, item)
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@reward = Item.new(reward)
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end
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def illegal_item?
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return ENCHANT_ITEMS[@item.id] == nil
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ENCHANT_ITEMS[@item.id].nil?
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end
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def execute_action
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def executeAction
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if @pulses == 0
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mob.play_animation(@spell.animation)
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mob.play_graphic(@spell.graphic)
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mob.send(DISPLAY_SPELLBOOK)
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mob.inventory.set(@slot, @reward)
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mob.skill_set.add_experience(MAGIC_SKILL_ID, @spell.experience)
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set_delay(@spell.delay)
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elsif @pulses == 1
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mob.stop_animation
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mob.stop_graphic
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mob.stop_graphic
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stop
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end
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end
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end
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def append_enchant(button, level, elements, item, animation, graphic, delay, experience, reward)
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def enchant(button, level, elements, item, animation, graphic, delay, experience, reward)
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enchant = EnchantSpell.new(button, level, elements, animation, graphic, delay, experience)
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ENCHANT_SPELLS[item] = enchant
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ENCHANT_ITEMS[item] = reward
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@@ -79,31 +81,27 @@ DSTONE_ELEMENTS = { WATER => 15, EARTH => 15, COSMIC => 1 }
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ONYX_ELEMENTS = { EARTH => 20, FIRE => 20, COSMIC => 1 }
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# Sapphire
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append_enchant 1155, 7, SAPPHIRE_ELEMENTS, 1637, RING_ANIM, RING_GFX, 2, 17.5, 2550 # Ring
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append_enchant 1155, 7, SAPPHIRE_ELEMENTS, 1656, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 17.5, 3853 # Necklace
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append_enchant 1155, 7, SAPPHIRE_ELEMENTS, 1692, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 17.5, 1727 # Amulet
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enchant 1155, 7, SAPPHIRE_ELEMENTS, 1637, RING_ANIM, RING_GFX, 2, 17.5, 2550 # Ring
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enchant 1155, 7, SAPPHIRE_ELEMENTS, 1656, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 17.5, 3853 # Necklace
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enchant 1155, 7, SAPPHIRE_ELEMENTS, 1692, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 17.5, 1727 # Amulet
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# Emerald
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append_enchant 1165, 27, EMERALD_ELEMENTS, 1639, RING_ANIM, RING_GFX, 2, 37, 2552 # Ring
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append_enchant 1165, 27, EMERALD_ELEMENTS, 1658, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 37, 5521 # Necklace
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append_enchant 1165, 27, EMERALD_ELEMENTS, 1696, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 37, 1729 # Amulet
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enchant 1165, 27, EMERALD_ELEMENTS, 1639, RING_ANIM, RING_GFX, 2, 37, 2552 # Ring
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enchant 1165, 27, EMERALD_ELEMENTS, 1658, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 37, 5521 # Necklace
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enchant 1165, 27, EMERALD_ELEMENTS, 1696, LOW_NECK_ANIM, LOW_NECK_GFX, 1, 37, 1729 # Amulet
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# Ruby
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append_enchant 1176, 49, RUBY_ELEMENTS, 1641, RING_ANIM, RING_GFX, 2, 59, 2568 # Ring
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# append_enchant 1176, 49, RUBY_ELEMENTS, 1660, MED_NECK_ANIM, MED_NECK_GFX, 2, 59, # Necklace - not found in 317 or 377
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append_enchant 1176, 49, RUBY_ELEMENTS, 1698, MED_NECK_ANIM, MED_NECK_GFX, 2, 59, 1725 # Amulet
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enchant 1176, 49, RUBY_ELEMENTS, 1641, RING_ANIM, RING_GFX, 2, 59, 2568 # Ring
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enchant 1176, 49, RUBY_ELEMENTS, 1698, MED_NECK_ANIM, MED_NECK_GFX, 2, 59, 1725 # Amulet
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# Diamond
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append_enchant 1180, 57, DIAMOND_ELEMENTS, 1643, RING_ANIM, RING_GFX, 2, 67, 2570 # Ring
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# append_enchant 1180, 57, DIAMOND_ELEMENTS, 1662, MED_NECK_ANIM, MED_NECK_GFX, 2, 67, # Necklace - not found in 317 or 377
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append_enchant 1180, 57, DIAMOND_ELEMENTS, 1700, MED_NECK_ANIM, MED_NECK_GFX, 2, 67, 1731 # Amulet
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enchant 1180, 57, DIAMOND_ELEMENTS, 1643, RING_ANIM, RING_GFX, 2, 67, 2570 # Ring
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enchant 1180, 57, DIAMOND_ELEMENTS, 1700, MED_NECK_ANIM, MED_NECK_GFX, 2, 67, 1731 # Amulet
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# Dragonstone
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append_enchant 1187, 68, DSTONE_ELEMENTS, 1645, RING_ANIM, RING_GFX, 2, 78, 2572 # Ring
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# append_enchant 1187, 68, DSTONE_ELEMENTS, 1664, HIGH_NECK_ANIM, HIGH_NECK_GFX, 3, 78, # Necklace - not found in 317 or 377
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append_enchant 1187, 68, DSTONE_ELEMENTS, 1702, HIGH_NECK_ANIM, HIGH_NECK_GFX, 3, 78, 1712 # Amulet
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enchant 1187, 68, DSTONE_ELEMENTS, 1645, RING_ANIM, RING_GFX, 2, 78, 2572 # Ring
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enchant 1187, 68, DSTONE_ELEMENTS, 1702, HIGH_NECK_ANIM, HIGH_NECK_GFX, 3, 78, 1712 # Amulet
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# Onyx
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append_enchant 6003, 87, ONYX_ELEMENTS, 6575, RING_ANIM, RING_GFX, 2, 97, 6583 # Ring
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# append_enchant 6003, 87, ONYX_ELEMENTS, 6577, HIGH_NECK_ANIM, ONYX_NECK_GFX, 3, 97, # Necklace - not found in 317 or 377
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append_enchant 6003, 87, ONYX_ELEMENTS, 6581, HIGH_NECK_ANIM, ONYX_NECK_GFX, 2, 97, 6585 # Amulet
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enchant 6003, 87, ONYX_ELEMENTS, 6575, RING_ANIM, RING_GFX, 2, 97, 6583 # Ring
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enchant 6003, 87, ONYX_ELEMENTS, 6581, HIGH_NECK_ANIM, ONYX_NECK_GFX, 2, 97, 6585 # Amulet
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