Update all plugins to conform to Rubocop.

This commit is contained in:
Major-
2015-08-27 18:17:58 +01:00
parent 424d2bda29
commit 8f3fd75b33
75 changed files with 1625 additions and 1537 deletions
+27 -21
View File
@@ -6,7 +6,7 @@ RUNES = {}
# Represents a rune that can be crafted.
class Rune
attr_reader :name, :id, :level, :experience
def initialize(id, level, experience, multiplier)
@id = id
@name = name_of(:item, id)
@@ -15,32 +15,38 @@ class Rune
@multiplier = multiplier
end
def multiplier(level)
return @multiplier.call(level)
def equals(other)
get_class == other.get_class && id == other.id
end
def equals(other)
return (get_class == other.get_class && id == other.id)
def multiplier(level)
@multiplier.call(level)
end
end
# Appends a rune to the list.
def append_rune(hash)
raise 'Hash must contain an id, level, experience, and multiplier.' unless hash.has_keys?(:id, :level, :experience, :multiplier)
id = hash[:id]; altar = hash[:altar]; level = hash[:level]; experience = hash[:experience]; multiplier = hash[:multiplier]
RUNES[altar] = Rune.new(id, level, experience, multiplier)
def rune(name, hash)
unless hash.has_keys?(:altar, :id, :level, :reward)
fail "#{name} is missing one of id, altar, level, or reward."
end
id, altar, level, experience = hash[:id], hash[:altar], hash[:level], hash[:reward]
bonus = hash[:bonus] || ->(_) { 1 }
RUNES[altar] = Rune.new(id, level, experience, bonus)
end
append_rune(:name => :air_rune, :altar => 2478, :id => 556, :level => 1, :experience => 5, :multiplier => lambda { |level| (level / 11).floor + 1 })
append_rune(:name => :mind_rune, :altar => 2479, :id => 558, :level => 1, :experience => 5.5, :multiplier => lambda { |level| (level / 14).floor + 1 })
append_rune(:name => :water_rune, :altar => 2480, :id => 555, :level => 5, :experience => 6, :multiplier => lambda { |level| (level / 19).floor + 1 })
append_rune(:name => :earth_rune, :altar => 2481, :id => 557, :level => 9, :experience => 6.5, :multiplier => lambda { |level| (level / 26).floor + 1 })
append_rune(:name => :fire_rune, :altar => 2482, :id => 554, :level => 14, :experience => 7, :multiplier => lambda { |level| (level / 35).floor + 1 })
append_rune(:name => :body_rune, :altar => 2483, :id => 559, :level => 20, :experience => 7.5, :multiplier => lambda { |level| (level / 46).floor + 1 })
append_rune(:name => :cosmic_rune, :altar => 2484, :id => 564, :level => 27, :experience => 8, :multiplier => lambda { |level| level >= 59 ? 2 : 1 })
append_rune(:name => :chaos_rune, :altar => 2487, :id => 562, :level => 35, :experience => 8.5, :multiplier => lambda { |level| level >= 74 ? 2 : 1 })
append_rune(:name => :nature_rune, :altar => 2486, :id => 561, :level => 44, :experience => 9, :multiplier => lambda { |level| level >= 91 ? 2 : 1 })
append_rune(:name => :law_rune, :altar => 2485, :id => 563, :level => 54, :experience => 9.5, :multiplier => lambda { |level| 1 })
append_rune(:name => :death_rune, :altar => 2488, :id => 560, :level => 65, :experience => 10, :multiplier => lambda { |level| 1 })
rune :air, altar: 2478, id: 556, level: 1, reward: 5, bonus: ->(level) { (level / 11).floor + 1 }
rune :mind, altar: 2479, id: 558, level: 1, reward: 5.5, bonus: ->(level) { (level / 14).floor + 1 }
rune :water, altar: 2480, id: 555, level: 5, reward: 6, bonus: ->(level) { (level / 19).floor + 1 }
rune :earth, altar: 2481, id: 557, level: 9, reward: 6.5,
bonus: ->(level) { (level / 26).floor + 1 }
rune :fire, altar: 2482, id: 554, level: 14, reward: 7, bonus: ->(level) { (level / 35).floor + 1 }
rune :body, altar: 2483, id: 559, level: 20, reward: 7.5,
bonus: ->(level) { (level / 46).floor + 1 }
rune :cosmic, altar: 2484, id: 564, level: 27, reward: 8, bonus: ->(level) { level >= 59 ? 2 : 1 }
rune :chaos, altar: 2487, id: 562, level: 35, reward: 8.5, bonus: ->(level) { level >= 74 ? 2 : 1 }
rune :nature, altar: 2486, id: 561, level: 44, reward: 9, bonus: ->(level) { level >= 91 ? 2 : 1 }
rune :law, altar: 2485, id: 563, level: 54, reward: 9.5
rune :death, altar: 2488, id: 560, level: 65, reward: 10