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Move some classes into the new org.apollo.game.model.entity package, and update plugins and classes that reference these.
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@@ -1,7 +1,7 @@
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require 'java'
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java_import 'org.apollo.game.action.DistancedAction'
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java_import 'org.apollo.game.model.Animation'
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java_import 'org.apollo.game.model.Skill'
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java_import 'org.apollo.game.model.entity.Skill'
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# TODO: this shouldn't use the punch animation/delay, but should use the one
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# from the active weapon/attack style (according to Scu11 anyway).
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