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Fix combat not working after logout; Fix DDS hits
* Removes the use of the MOB_STATE_CACHE and instead monkey patches a get_combat_state method onto Mob.
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@@ -7,7 +7,7 @@ class CombatAction < Action
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mob.attacking = true
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@combat_state = get_combat_state(source)
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@combat_state = source.get_combat_state
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@attack_timer = 100
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@once = once
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end
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