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Fix combat not working after logout; Fix DDS hits
* Removes the use of the MOB_STATE_CACHE and instead monkey patches a get_combat_state method onto Mob.
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@@ -31,7 +31,7 @@ end
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create_weapon /(?:drag|dragon) dagger.*/, :dragon_dagger do
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set_special_attack speed: 4, energy_requirement: 25, animation: 1062, graphic: { id: 252, height: 100 } do
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damage! delay: 0
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damage! delay: 1
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damage!
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damage! secondary: true
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end
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end
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