From cbc68d331df443f5023215d343a5aee4f1245078 Mon Sep 17 00:00:00 2001 From: WizardJesse1 Date: Tue, 29 Dec 2015 22:36:05 -0500 Subject: [PATCH] Fixed Player Already Online It use to always finalize the player even if it failed with a status --- game/src/main/org/apollo/game/service/GameService.java | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/game/src/main/org/apollo/game/service/GameService.java b/game/src/main/org/apollo/game/service/GameService.java index 1f697ead..14937a1f 100644 --- a/game/src/main/org/apollo/game/service/GameService.java +++ b/game/src/main/org/apollo/game/service/GameService.java @@ -219,9 +219,8 @@ public final class GameService extends Service { request.session.sendLoginFailure(LoginConstants.STATUS_SERVER_FULL); } else { request.session.sendLoginSuccess(player); + finalizePlayerRegistration(player); } - - finalizePlayerRegistration(player); } } @@ -272,4 +271,4 @@ public final class GameService extends Service { } } -} \ No newline at end of file +}