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Use diamond parameter.
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@@ -65,12 +65,12 @@ public abstract class Mob extends Entity {
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/**
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/**
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* This mob's list of local npcs.
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* This mob's list of local npcs.
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*/
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*/
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private final transient List<Npc> localNpcs = new ArrayList<Npc>();
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private final transient List<Npc> localNpcs = new ArrayList<>();
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/**
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/**
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* This mob's list of local players.
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* This mob's list of local players.
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*/
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*/
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private final transient List<Player> localPlayers = new ArrayList<Player>();
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private final transient List<Player> localPlayers = new ArrayList<>();
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/**
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/**
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* This mob's second movement direction.
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* This mob's second movement direction.
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