Update existing plugins to use the new utils plugin.

This commit is contained in:
Major-
2014-08-09 17:12:25 +01:00
parent 17975206cb
commit c162705cd4
16 changed files with 79 additions and 98 deletions
+8 -7
View File
@@ -11,7 +11,7 @@ java_import 'org.apollo.game.model.entity.Npc'
# Information about npc spawning
#
# Npcs are passed to spawn npc as a hash. Every key and every non-integer value must be a Symbol. Every hash must implement the following:
# :name or :id - the name or the id of the npc. Use of :name is recommended. If this npc shares its name with another, append the specific id after the name (e.g. :woman_4)
# :name - the name of the npc. If this npc shares its name with another, append the specific id after the name (e.g. :woman_4)
# :x - the x coordinate where the npc will spawn.
# :y - the y coordinate where the npc will spawn.
# Optional arguments are as follows:
@@ -25,7 +25,7 @@ java_import 'org.apollo.game.model.entity.Npc'
# Spawns an npc with the properties specified in the hash.
def spawn_npc(hash)
raise 'A name (or id), x coordinate, and y coordinate must be specified to spawn an npc.' unless (hash.has_key?(:name) || hash.has_key?(:id)) && hash.has_key?(:x) && hash.has_key?(:y)
raise 'A name (or id), x coordinate, and y coordinate must be specified to spawn an npc.' unless (hash.has_key?(:name) || hash.has_key?(:id)) && hash.has_keys?(:x, :y)
npc = get_npc(hash)
spawn(npc, hash)
end
@@ -41,7 +41,7 @@ end
# Returns an npc with the id and position specified by the hash.
def get_npc(hash)
id = hash.delete(:id) || lookup_npc(hash.delete(:name))
id = lookup_npc(hash.delete(:name))
z = hash.delete(:z)
position = Position.new(hash.delete(:x), hash.delete(:y), z == nil ? 0 : z)
@@ -64,22 +64,23 @@ end
# Parses the remaining key-value pairs in the hash.
def decode_hash(position, hash)
decoded = {}
hash.each do |key, value|
case key
when :face
facing_position = direction_to_position(value, position)
decoded[:face] = facing_position
decoded[:face] = direction_to_position(value, position)
when :delta_bounds
dx, dy, x, y, z = value[0], value[1], position.x, position.y, position.height
raise 'Delta values cannot be less than 0.' if dx < 0 || dy < 0
raise 'Delta values cannot be less than 0.' if (dx < 0 || dy < 0)
decoded[:boundary] = [ Position.new(x + dx, y, z), Position.new(x, y + dy, z), Position.new(x - dx, y, z), Position.new(x, y - dy, z) ]
when :bounds then decoded[:boundary] = value
when :spawn_animation then decoded[:spawn_animation] = Animation.new(value)
when :spawn_graphic then decoded[:spawn_graphic] = Graphic.new(value)
when :spawn_graphic then decoded[:spawn_graphic ] = Graphic.new(value)
else raise "Unrecognised key #{key} - value #{value}."
end
end
return decoded
end