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Fixed Player Already Online
It use to always finalize the player even if it failed with a status
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@@ -219,11 +219,10 @@ public final class GameService extends Service {
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request.session.sendLoginFailure(LoginConstants.STATUS_SERVER_FULL);
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request.session.sendLoginFailure(LoginConstants.STATUS_SERVER_FULL);
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} else {
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} else {
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request.session.sendLoginSuccess(player);
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request.session.sendLoginSuccess(player);
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}
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finalizePlayerRegistration(player);
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finalizePlayerRegistration(player);
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}
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}
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}
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}
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}
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/**
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/**
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* Finalizes the unregistration of Player's queued to be unregistered.
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* Finalizes the unregistration of Player's queued to be unregistered.
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