diff --git a/data/plugins/combat/attributes.rb b/data/plugins/combat/attributes.rb
index 2b0bcd07..5fe3974b 100644
--- a/data/plugins/combat/attributes.rb
+++ b/data/plugins/combat/attributes.rb
@@ -1,29 +1,27 @@
-module CombatModule
- ##
- # The delay a Mob must wait before attacking again.
- declare_attribute(:attack_delay, 0)
+##
+# The delay a Mob must wait before attacking again.
+declare_attribute(:attack_delay, 0)
- ##
- # A flag indicating whether this Mob is currently in combat.
- declare_attribute(:attacking, false)
+##
+# A flag indicating whether this Mob is currently in combat.
+declare_attribute(:attacking, false)
- ##
- # A flag indicating whether our Mob is dead.
- declare_attribute(:dead, false)
+##
+# A flag indicating whether our Mob is dead.
+declare_attribute(:dead, false)
- ##
- # The amount of ticks a Player must wait before logging out after combat.
- declare_attribute(:logout_timer, Time.now.to_i)
+##
+# The amount of ticks a Player must wait before logging out after combat.
+declare_attribute(:logout_timer, Time.now.to_i)
- ##
- # The CombatStyle offset that a Mob is currently using.
- declare_attribute(:combat_style, 0, :persistent)
+##
+# The CombatStyle offset that a Mob is currently using.
+declare_attribute(:combat_style, 0, :persistent)
- ##
- # A flag indicating whether the special bar is flagged for the next attack.
- declare_attribute(:using_special, false, :persistent)
+##
+# A flag indicating whether the special bar is flagged for the next attack.
+declare_attribute(:using_special, false, :persistent)
- ##
- # An integer between 0 and 100 indicating the amount of special energy a Player has.
- declare_attribute(:special_energy, 100, :persistent)
-end
\ No newline at end of file
+##
+# An integer between 0 and 100 indicating the amount of special energy a Player has.
+declare_attribute(:special_energy, 100, :persistent)