diff --git a/data/plugins/combat/attributes.rb b/data/plugins/combat/attributes.rb index 2b0bcd07..5fe3974b 100644 --- a/data/plugins/combat/attributes.rb +++ b/data/plugins/combat/attributes.rb @@ -1,29 +1,27 @@ -module CombatModule - ## - # The delay a Mob must wait before attacking again. - declare_attribute(:attack_delay, 0) +## +# The delay a Mob must wait before attacking again. +declare_attribute(:attack_delay, 0) - ## - # A flag indicating whether this Mob is currently in combat. - declare_attribute(:attacking, false) +## +# A flag indicating whether this Mob is currently in combat. +declare_attribute(:attacking, false) - ## - # A flag indicating whether our Mob is dead. - declare_attribute(:dead, false) +## +# A flag indicating whether our Mob is dead. +declare_attribute(:dead, false) - ## - # The amount of ticks a Player must wait before logging out after combat. - declare_attribute(:logout_timer, Time.now.to_i) +## +# The amount of ticks a Player must wait before logging out after combat. +declare_attribute(:logout_timer, Time.now.to_i) - ## - # The CombatStyle offset that a Mob is currently using. - declare_attribute(:combat_style, 0, :persistent) +## +# The CombatStyle offset that a Mob is currently using. +declare_attribute(:combat_style, 0, :persistent) - ## - # A flag indicating whether the special bar is flagged for the next attack. - declare_attribute(:using_special, false, :persistent) +## +# A flag indicating whether the special bar is flagged for the next attack. +declare_attribute(:using_special, false, :persistent) - ## - # An integer between 0 and 100 indicating the amount of special energy a Player has. - declare_attribute(:special_energy, 100, :persistent) -end \ No newline at end of file +## +# An integer between 0 and 100 indicating the amount of special energy a Player has. +declare_attribute(:special_energy, 100, :persistent)