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Add on_button method to plugin scripts
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@@ -3,6 +3,7 @@ package org.apollo.game.plugin.kotlin
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import org.apollo.game.command.Command
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import org.apollo.game.command.Command
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import org.apollo.game.command.CommandListener
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import org.apollo.game.command.CommandListener
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import org.apollo.game.message.handler.MessageHandler
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import org.apollo.game.message.handler.MessageHandler
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import org.apollo.game.message.impl.ButtonMessage
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import org.apollo.game.model.World
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import org.apollo.game.model.World
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import org.apollo.game.model.entity.Player
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import org.apollo.game.model.entity.Player
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import org.apollo.game.model.entity.setting.PrivilegeLevel
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import org.apollo.game.model.entity.setting.PrivilegeLevel
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@@ -20,12 +21,26 @@ abstract class KotlinPluginScript(private var world: World, val context: PluginC
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var startListener: (World) -> Unit = { _ -> };
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var startListener: (World) -> Unit = { _ -> };
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var stopListener: (World) -> Unit = { _ -> };
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var stopListener: (World) -> Unit = { _ -> };
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/**
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* Create a new [MessageHandler].
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*/
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fun <T : Message> on(type: () -> KClass<T>) = KotlinMessageHandler<T>(world, context, type.invoke())
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fun <T : Message> on(type: () -> KClass<T>) = KotlinMessageHandler<T>(world, context, type.invoke())
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/**
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* Create a new [EventListener] for a type of [PlayerEvent].
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*/
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fun <T : PlayerEvent> on_player_event(type: () -> KClass<T>) = KotlinPlayerEventHandler(world, type.invoke())
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fun <T : PlayerEvent> on_player_event(type: () -> KClass<T>) = KotlinPlayerEventHandler(world, type.invoke())
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/**
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* Create a new [CommandHandler] for the given _command_ name, which only players with a [PrivelegeLevel]
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* of _privileges_ and above can use.
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*/
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fun on_command(command: String, privileges: PrivilegeLevel) = KotlinCommandHandler(world, command, privileges)
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fun on_command(command: String, privileges: PrivilegeLevel) = KotlinCommandHandler(world, command, privileges)
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/**
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* Create a new [ButtonMessage] [MessageHandler] for the given _button_ id.
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*/
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fun on_button(button: Int) = on { ButtonMessage::class }.where { widgetId == button }
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fun start(callback: (World) -> Unit) {
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fun start(callback: (World) -> Unit) {
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this.startListener = callback
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this.startListener = callback
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@@ -6,7 +6,9 @@
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* required to resolve references within plugin code.
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* required to resolve references within plugin code.
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*/
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*/
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import org.apollo.game.command.Command
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import org.apollo.game.message.handler.MessageHandlerChainSet
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import org.apollo.game.message.handler.MessageHandlerChainSet
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import org.apollo.game.message.impl.ButtonMessage
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import org.apollo.game.model.World
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import org.apollo.game.model.World
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import org.apollo.game.model.area.RegionRepository
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import org.apollo.game.model.area.RegionRepository
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import org.apollo.game.model.entity.*
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import org.apollo.game.model.entity.*
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@@ -16,21 +18,11 @@ import org.apollo.game.plugin.kotlin.*
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import org.apollo.net.message.Message
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import org.apollo.net.message.Message
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import kotlin.reflect.KClass
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import kotlin.reflect.KClass
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fun <T : Message> on(type: () -> KClass<T>): KotlinMessageHandler<T> {
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fun <T : Message> on(type: () -> KClass<T>): KotlinPlayerHandlerProxyTrait<T> = null!!
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null!!
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fun <T : PlayerEvent> on_player_event(type: () -> KClass<T>): KotlinPlayerHandlerProxyTrait<T> = null!!
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}
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fun on_command(command: String, privileges: PrivilegeLevel): KotlinPlayerHandlerProxyTrait<Command> = null!!
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fun <T : PlayerEvent> on_player_event(type: () -> KClass<T>): KotlinPlayerEventHandler<T> {
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fun on_button(button: Int): KotlinPlayerHandlerProxyTrait<ButtonMessage> = null!!
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null!!
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}
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fun on_command(command: String, privileges: PrivilegeLevel): KotlinCommandHandler {
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fun start(callback: (World) -> Unit) = {}
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null!!
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fun stop(callback: (World) -> Unit) = {}
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}
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fun start(callback: (World) -> Unit) {
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}
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fun stop(callback: (World) -> Unit) {
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}
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