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https://github.com/2006-Scape/apollo.git
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Fix grammatically-incorrect comments introduced when renaming Events to Messages.
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@@ -36,8 +36,7 @@ class String
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end
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end
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end
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end
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# A CommandListener that executes a Proc object with two arguments: the player
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# A CommandListener that executes a Proc object with two arguments: the player and the command.
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# and the command.
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class ProcCommandListener < CommandListener
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class ProcCommandListener < CommandListener
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def initialize(rights, block)
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def initialize(rights, block)
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super(rights)
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super(rights)
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@@ -148,7 +147,7 @@ end
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def on(type, *args, &block)
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def on(type, *args, &block)
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case type
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case type
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when :command then on_command(args, block)
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when :command then on_command(args, block)
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when :message then on_message(args, block)
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when :message then on_message(args, block)
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when :button then on_button(args, block)
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when :button then on_button(args, block)
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when :login then on_login(block)
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when :login then on_login(block)
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when :logout then on_logout(block)
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when :logout then on_logout(block)
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@@ -167,7 +166,7 @@ def on_button(args, proc)
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end
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end
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end
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end
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# Defines an action to be taken upon an message.
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# Defines an action to be taken upon a message.
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# The message can either be a symbol with the lower-case underscored class name, or the class itself.
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# The message can either be a symbol with the lower-case underscored class name, or the class itself.
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def on_message(args, proc)
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def on_message(args, proc)
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raise 'Message must have one or two arguments.' unless (1..2).include?(args.length)
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raise 'Message must have one or two arguments.' unless (1..2).include?(args.length)
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@@ -1,8 +1,7 @@
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package org.apollo.game.message.handler;
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package org.apollo.game.message.handler;
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/**
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/**
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* Provides operations specific to a {@link MessageHandler} in an {@link MessageHandlerChain}.
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* Provides operations specific to a {@link MessageHandler} in a {@link MessageHandlerChain}.
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*
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*
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* @author Graham
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* @author Graham
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*/
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*/
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@@ -4,7 +4,7 @@ import org.apollo.game.message.Message;
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import org.apollo.game.model.Position;
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import org.apollo.game.model.Position;
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/**
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/**
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* An {@link Message sent to the client instructing it to load the specified region.
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* A {@link Message sent to the client instructing it to load the specified region.
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*
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*
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* @author Graham
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* @author Graham
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*/
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*/
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@@ -674,7 +674,7 @@ public final class Player extends Mob {
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}
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}
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/**
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/**
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* Sends an {@link Message} to this player.
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* Sends a {@link Message} to this player.
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*
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*
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* @param message The message..
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* @param message The message..
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*/
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*/
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@@ -30,7 +30,7 @@ public final class MessageHandlerChainParser {
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/**
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/**
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* The {@link XmlParser} instance.
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* The {@link XmlParser} instance.
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*/
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*/
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private final XmlParser parser;
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private final XmlParser parser = new XmlParser();
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/**
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/**
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* Creates the message chain parser.
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* Creates the message chain parser.
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@@ -40,7 +40,6 @@ public final class MessageHandlerChainParser {
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*/
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*/
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public MessageHandlerChainParser(InputStream is) throws SAXException {
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public MessageHandlerChainParser(InputStream is) throws SAXException {
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this.is = is;
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this.is = is;
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parser = new XmlParser();
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}
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}
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/**
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/**
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@@ -51,7 +50,7 @@ public final class MessageHandlerChainParser {
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* @throws ClassNotFoundException If a class was not found.
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* @throws ClassNotFoundException If a class was not found.
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* @throws IllegalAccessException If a class was accessed illegally.
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* @throws IllegalAccessException If a class was accessed illegally.
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* @throws InstantiationException If a class could not be instantiated.
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* @throws InstantiationException If a class could not be instantiated.
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* @return An {@link MessageHandlerChainGroup}.
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* @return A {@link MessageHandlerChainGroup}.
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*/
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*/
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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public MessageHandlerChainGroup parse() throws IOException, SAXException, ClassNotFoundException,
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public MessageHandlerChainGroup parse() throws IOException, SAXException, ClassNotFoundException,
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@@ -4,7 +4,7 @@ import org.apollo.game.message.Message;
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import org.apollo.net.codec.game.GamePacket;
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import org.apollo.net.codec.game.GamePacket;
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/**
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/**
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* A {@link MessageDecoder} decodes a {@link GamePacket} into an {@link Message} object which can be processed by the
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* A {@link MessageDecoder} decodes a {@link GamePacket} into a {@link Message} object which can be processed by the
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* server.
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* server.
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*
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*
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* @author Graham
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* @author Graham
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