* Fix OverRide Magic Spells
* Fix Process Element check
* Runes Read In the correct of how Runescape does (primary, elemental)
* Changed MAGIC_SKILL_ID for add exp to Skill::Magic
I forgot to check a few things when i changed magic check's
Issues Fix
* You couldn't teleport but now you can
* Illegal items would throw an error
* Process elements would get removed even if you couldn't cast the spell due to moving illegal items
*Low and high alch have there own delay now when they use to share the same.
*Runes are checked for the main rune before the elemental which its how its done in runescape.
* Only item that is not allowed to be alched is coins I checked tokkul as well and its allowed.
* Fixed gold amount received it was way off.