Commit Graph

3 Commits

Author SHA1 Message Date
Gary Tierney c32d19ac08 Update the combat plugin definition file 2016-02-29 22:21:51 +00:00
Gary Tierney 348e5cc8dc Build a framework for a maintainable combat plugin
* Uses a hierarchy of WeaponClasses -> Weapons for performing attacks,
  with WeaponClass having a set of styles and associated Attacks for
  those styles. Weapons and their classes are built with an easy to use
  and clean DSL.

* Adds a BonusContainer mixin, so that Equipment, Weapons, and
  WeaponClasses can all have their own set of bonuses which apply to the
  player.

* Allows attacks to be queued to the Mobs CombatState instance from
  external code, allowing e.g., NPCs or auto-cast to queue attacks to be
  executed.
2016-02-29 21:27:17 +00:00
Ryley Kimmel 556253abb2 Move wilderness plguin to combat package, remove explicit return and fix typo. 2015-03-04 03:07:55 -05:00