module Combat # A module for units which can have their own bonuses. E.G., weapons, equipment, ammo. module BonusContainer def attack_bonus(type) @attack_bonuses[type] end def defence_bonus(type) @defence_bonuses[type] end def other_bonus(type) @other_bonuses[type] end def other_bonuses(melee_strength: 0, ranged_strength: 0, prayer: 0) @other_bonuses = { :melee_strength => melee_strength, :ranged_strength => ranged_strength, :prayer => prayer } end def defence_bonuses(stab: 0, slash: 0, crush: 0, magic: 0, range: 0) @defence_bonuses = { :stab => stab, :slash => slash, :crush => crush, :magic => magic, :range => range } end def attack_bonuses(stab: 0, slash: 0, crush: 0, magic: 0, range: 0) @attack_bonuses = { :stab => stab, :slash => slash, :crush => crush, :magic => magic, :range => range } end end end