DAGGER_WIDGET_ID = 89 DAGGER_SPECIAL_CONFIG_ID = 12 DAGGER_SPECIAL_BUTTON_ID = 10 create_weapon_class :dagger, widget: DAGGER_WIDGET_ID do defaults speed: 4, animation: 7041, attack_type: :stab attack_bonuses crush: -4, magic: 1 defence_bonuses magic: 1 style :accurate, button: 2 style :aggressive, button: 3 style :alt_aggressive, attack_type: :slash, animation: 7048, button: 4 style :defensive, animation: 7049, button: 5 end # Need a separate WeaponClass for the dragon dagger because # of the differing animations create_weapon_class :dragon_dagger, widget: DAGGER_WIDGET_ID do defaults speed: 4, animation: 402, attack_type: :stab special_bar DAGGER_SPECIAL_CONFIG_ID, DAGGER_SPECIAL_BUTTON_ID attack_bonuses crush: -4, magic: 1 defence_bonuses magic: 1 style :accurate, button: 2 style :aggressive, button: 3 style :alt_aggressive, attack_type: :slash, button: 4 style :defensive, button: 5 end create_weapon /(?:drag|dragon) dagger.*/, :dragon_dagger do set_special_attack speed: 4, energy_requirement: 25, animation: 1062, graphic: { id: 252, height: 100 } do damage! delay: 0 damage! delay: 1 end end