require 'java' java_import 'org.apollo.game.model.entity.Mob' java_import 'org.apollo.game.model.entity.Npc' java_import 'org.apollo.game.model.entity.Player' java_import 'org.apollo.game.model.entity.attr.Attribute' java_import 'org.apollo.game.model.entity.attr.AttributeDefinition' java_import 'org.apollo.game.model.entity.attr.AttributeMap' java_import 'org.apollo.game.model.entity.attr.AttributePersistence' java_import 'org.apollo.game.model.entity.attr.AttributeType' java_import 'org.apollo.game.model.entity.attr.BooleanAttribute' java_import 'org.apollo.game.model.entity.attr.NumericalAttribute' java_import 'org.apollo.game.model.entity.attr.StringAttribute' # Declares an attribute and adds its definition. def declare_attribute(name, default, persistence = :transient) if Player.method_defined?(name) || Mob.method_defined?(name) || Npc.method_defined?(name) fail "Attribute #{name} clashes with an existing variable." end definition = AttributeDefinition.new(default, get_persistence(persistence), get_type(default)) AttributeMap::define(name.to_s, definition) end private # The existing Mob class. class Mob # Overrides method_missing to implement the functionality. def method_missing(symbol, *args) name = symbol.to_s.strip if name[-1] == '=' fail "Expected argument count of 1, received #{args.length}" unless args.length == 1 name = name[0...-1].strip # Drop the equals and trim whitespace. set_attribute(name, to_attribute(args[0])) elsif AttributeMap::get_definition(name).nil? super(symbol, *args) else attribute = get_attribute(name) value = attribute.value (attribute.type == AttributeType::SYMBOL) ? value.to_sym : value end end end # Gets the appropriate attribute for the specified value. def to_attribute(value) case value when String, Symbol then return StringAttribute.new(value.to_s, value.is_a?(Symbol)) when Integer, Float then return NumericalAttribute.new(value) when TrueClass, FalseClass then return BooleanAttribute.new(value) else fail "Undefined attribute type #{value.class}." end end # Gets the attribute type of the specified value. def get_type(value) case value when String then return AttributeType::STRING when Symbol then return AttributeType::SYMBOL when Integer then return AttributeType::LONG when Float then return AttributeType::DOUBLE when TrueClass, FalseClass then return AttributeType::BOOLEAN else fail "Undefined attribute type #{value.class}." end end # Gets the Persistence type of the specified value. def get_persistence(persistence) unless [:persistent, :transient].include?(persistence) fail "Undefined persistence type #{persistence}." end (persistence == :persistent) ? AttributePersistence::PERSISTENT : AttributePersistence::TRANSIENT end