package org.apollo.plugin.locations.edgeville import org.apollo.game.model.Direction import org.apollo.game.plugin.entity.spawn.spawnNpc // Generic npcs spawnNpc("man", x = 3095, y = 3508) spawnNpc("man", x = 3095, y = 3511) spawnNpc("man", x = 3098, y = 3509) spawnNpc("man", id = 2, x = 3093, y = 3511) spawnNpc("man", id = 3, x = 3097, y = 3508) spawnNpc("man", id = 3, x = 3092, y = 3508) spawnNpc("man", id = 3, x = 3097, y = 3512) spawnNpc("guard", x = 3086, y = 3516) spawnNpc("guard", x = 3094, y = 3518) spawnNpc("guard", x = 3108, y = 3514) spawnNpc("guard", x = 3110, y = 3514) spawnNpc("guard", x = 3113, y = 3514) spawnNpc("guard", x = 3113, y = 3516) spawnNpc("sheep", id = 43, x = 3050, y = 3516) spawnNpc("sheep", id = 43, x = 3051, y = 3514) spawnNpc("sheep", id = 43, x = 3056, y = 3517) spawnNpc("ram", id = 3673, x = 3048, y = 3515) spawnNpc("monk", x = 3044, y = 3491) spawnNpc("monk", x = 3045, y = 3483) spawnNpc("monk", x = 3045, y = 3497) spawnNpc("monk", x = 3050, y = 3490) spawnNpc("monk", x = 3054, y = 3490) spawnNpc("monk", x = 3058, y = 3497) // Functional npcs spawnNpc("richard", x = 3098, y = 3516) spawnNpc("doris", x = 3079, y = 3491) spawnNpc("brother_jered", x = 3045, y = 3488) spawnNpc("brother_althric", x = 3054, y = 3504) spawnNpc("abbot_langley", x = 3059, y = 3484) spawnNpc("oziach", x = 3067, y = 3518, facing = Direction.EAST) spawnNpc("shop_keeper", id = 528, x = 3079, y = 3509) spawnNpc("shop_assistant", id = 529, x = 3082, y = 3513) spawnNpc("banker", x = 3096, y = 3489, facing = Direction.WEST) spawnNpc("banker", x = 3096, y = 3491, facing = Direction.WEST) spawnNpc("banker", x = 3096, y = 3492) spawnNpc("banker", x = 3098, y = 3492) spawnNpc("mage_of_zamorak", x = 3106, y = 3560)