require 'java' java_import 'org.apollo.game.model.Position' # The list of talismans. TALISMANS = {} # A talisman that will indicate a direction when activated. class Talisman def initialize(entrance_altar_position) @locate_position = entrance_altar_position end def get_message(player_position) return 'Your talisman glows brightly.' if player_position.is_within_distance(@locate_position, 10) direction = (player_position.y > @locate_position.y ? 'North' : 'South') + '-' + (player_position.x > @locate_position.x ? 'East' : 'West') return "The talisman pulls toward the #{direction}." end end # Appends a talisman to the list. def append_talisman(hash) raise 'Hash must contain an id and an altar position.' unless hash.has_key?(:id) && hash.has_key?(:altar) id = hash[:id]; altar_position = Position.new(*hash[:altar]) TALISMANS[id] = Talisman.new(altar_position) end # Intercepts the item option event. on :event, :item_option do |ctx, player, event| if (event.option == 4) talisman = TALISMANS[event.id] if (talisman != nil) player.send_message(talisman.get_message(player.position)) ctx.break_handler_chain end end end # Appends talismans to the list. append_talisman :name => :air_talisman, :id => 1438, :altar => [ 2985, 3292 ] append_talisman :name => :earth_talisman, :id => 1440, :altar => [ 3306, 3474 ] append_talisman :name => :fire_talisman, :id => 1442, :altar => [ 3313, 3255 ] append_talisman :name => :water_talisman, :id => 1444, :altar => [ 3185, 3165 ] append_talisman :name => :body_talisman, :id => 1446, :altar => [ 3053, 3445 ] append_talisman :name => :mind_talisman, :id => 1448, :altar => [ 2982, 3514 ] append_talisman :name => :chaos_talisman, :id => 1452, :altar => [ 3059, 3590 ] append_talisman :name => :cosmic_talisman, :id => 1454, :altar => [ 2408, 4377 ] append_talisman :name => :death_talisman, :id => 1456, :altar => [ 0, 0 ] append_talisman :name => :law_talisman, :id => 1458, :altar => [ 2858, 3381 ] append_talisman :name => :nature_talisman, :id => 1462, :altar => [ 2869, 3019 ]