import org.apollo.game.message.impl.AddFriendMessage import org.apollo.game.message.impl.SendFriendMessage import org.apollo.game.model.entity.setting.PrivacyState on { AddFriendMessage::class } .then { it.addFriend(username) val friend = it.world.getPlayer(username) if (friend == null || friend.friendPrivacy == PrivacyState.OFF) { it.send(SendFriendMessage(username, 0)) return@then } else { it.send(SendFriendMessage(username, friend.worldId)) } if (friend.friendsWith(it.username) && it.friendPrivacy != PrivacyState.OFF) { friend.send(SendFriendMessage(it.username, it.worldId)) } }