import org.apollo.game.plugin.entity.spawn.npc_spawn // Generic npcs npc_spawn("chicken", x = 2965, y = 3345) npc_spawn("duck", x = 2988, y = 3383) npc_spawn("duck", x = 2992, y = 3383) npc_spawn("duck", x = 2993, y = 3385) npc_spawn("drunken_man", x = 2957, y = 3368, z = 1) npc_spawn("dwarf", id = 118, x = 3023, y = 3334) npc_spawn("dwarf", id = 118, x = 3027, y = 3341) npc_spawn("dwarf", id = 118, x = 3012, y = 3341) npc_spawn("dwarf", id = 118, x = 3017, y = 3346, z = 1) npc_spawn("dwarf", id = 118, x = 3011, y = 3341, z = 1) npc_spawn("dwarf", id = 121, x = 3027, y = 3341) npc_spawn("dwarf", id = 382, x = 3017, y = 3340) npc_spawn("dwarf", id = 3294, x = 3022, y = 3338) npc_spawn("dwarf", id = 3295, x = 3021, y = 3341) npc_spawn("gardener", x = 2998, y = 3385) npc_spawn("gardener", x = 3019, y = 3369) npc_spawn("gardener", id = 3234, x = 3016, y = 3386) npc_spawn("guard", x = 2965, y = 3394) npc_spawn("guard", x = 2964, y = 3396) npc_spawn("guard", x = 2966, y = 3397) npc_spawn("guard", x = 2964, y = 3384) npc_spawn("guard", x = 2963, y = 3380) npc_spawn("guard", x = 3006, y = 3325) npc_spawn("guard", x = 3008, y = 3320) npc_spawn("guard", x = 3006, y = 3322) npc_spawn("guard", x = 3038, y = 3356) npc_spawn("guard", id = 10, x = 2942, y = 3375) npc_spawn("guard", id = 10, x = 3040, y = 3352) npc_spawn("guard", id = 3230, x = 2967, y = 3395) npc_spawn("guard", id = 3230, x = 2966, y = 3392) npc_spawn("guard", id = 3230, x = 2963, y = 3376) npc_spawn("guard", id = 3230, x = 2954, y = 3382) npc_spawn("guard", id = 3230, x = 2950, y = 3377) npc_spawn("guard", id = 3230, x = 2968, y = 3381) npc_spawn("guard", id = 3231, x = 3033, y = 3389, z = 1) npc_spawn("guard", id = 3231, x = 3041, y = 3388, z = 1) npc_spawn("guard", id = 3231, x = 3048, y = 3389, z = 1) npc_spawn("guard", id = 3231, x = 3056, y = 3389, z = 1) npc_spawn("guard", id = 3231, x = 3062, y = 3386, z = 1) npc_spawn("guard", id = 3231, x = 3058, y = 3329, z = 1) npc_spawn("guard", id = 3231, x = 3050, y = 3329, z = 1) npc_spawn("guard", id = 3231, x = 3038, y = 3329, z = 1) npc_spawn("guard", id = 3231, x = 3029, y = 3329, z = 1) npc_spawn("swan", x = 2960, y = 3359) npc_spawn("swan", x = 2963, y = 3360) npc_spawn("swan", x = 2968, y = 3359) npc_spawn("swan", x = 2971, y = 3360) npc_spawn("swan", x = 2976, y = 3358) npc_spawn("swan", x = 2989, y = 3384) npc_spawn("man", id = 3223, x = 2991, y = 3365) npc_spawn("man", id = 3225, x = 3037, y = 3345, z = 1) npc_spawn("white_knight", x = 2983, y = 3343) npc_spawn("white_knight", x = 2981, y = 3334) npc_spawn("white_knight", x = 2988, y = 3335) npc_spawn("white_knight", x = 2996, y = 3342) npc_spawn("white_knight", x = 2960, y = 3340) npc_spawn("white_knight", x = 2962, y = 3336) npc_spawn("white_knight", x = 2974, y = 3342) npc_spawn("white_knight", x = 2972, y = 3345) npc_spawn("white_knight", x = 2977, y = 3348) npc_spawn("white_knight", id = 3348, x = 2971, y = 3340) npc_spawn("white_knight", id = 3348, x = 2978, y = 3350) npc_spawn("white_knight", x = 2964, y = 3330, z = 1) npc_spawn("white_knight", x = 2968, y = 3334, z = 1) npc_spawn("white_knight", x = 2969, y = 3339, z = 1) npc_spawn("white_knight", x = 2978, y = 3332, z = 1) npc_spawn("white_knight", x = 2958, y = 3340, z = 1) npc_spawn("white_knight", x = 2960, y = 3343, z = 1) npc_spawn("white_knight", id = 3348, x = 2987, y = 3334, z = 1) npc_spawn("white_knight", id = 3348, x = 2983, y = 3336, z = 1) npc_spawn("white_knight", id = 3348, x = 2987, y = 3334, z = 1) npc_spawn("white_knight", id = 3348, x = 2979, y = 3348, z = 1) npc_spawn("white_knight", id = 3348, x = 2964, y = 3337, z = 1) npc_spawn("white_knight", id = 3349, x = 2989, y = 3344, z = 1) npc_spawn("white_knight", x = 2985, y = 3342, z = 2) npc_spawn("white_knight", id = 3348, x = 2979, y = 3348, z = 2) npc_spawn("white_knight", id = 3348, x = 2974, y = 3329, z = 2) npc_spawn("white_knight", id = 3348, x = 2982, y = 3341, z = 2) npc_spawn("white_knight", id = 3349, x = 2990, y = 3341, z = 2) npc_spawn("white_knight", id = 3349, x = 2971, y = 3330, z = 2) npc_spawn("white_knight", id = 3349, x = 2965, y = 3350, z = 2) npc_spawn("white_knight", id = 3349, x = 2965, y = 3329, z = 2) npc_spawn("white_knight", id = 3350, x = 2961, y = 3347, z = 2) npc_spawn("white_knight", id = 3349, x = 2962, y = 3339, z = 3) npc_spawn("white_knight", id = 3350, x = 2960, y = 3336, z = 3) npc_spawn("white_knight", id = 3350, x = 2984, y = 3349, z = 3) npc_spawn("woman", id = 3226, x = 2991, y = 3384) // Functional npcs npc_spawn("apprentice_workman", id = 3235, x = 2971, y = 3369, z = 1) npc_spawn("banker", id = 495, x = 2945, y = 3366) npc_spawn("banker", id = 495, x = 2946, y = 3366) npc_spawn("banker", id = 495, x = 2947, y = 3366) npc_spawn("banker", id = 495, x = 2948, y = 3366) npc_spawn("banker", x = 2949, y = 3366) npc_spawn("banker", x = 3015, y = 3353) npc_spawn("banker", x = 3014, y = 3353) npc_spawn("banker", x = 3013, y = 3353) npc_spawn("banker", x = 3012, y = 3353) npc_spawn("banker", x = 3011, y = 3353) npc_spawn("banker", x = 3010, y = 3353) npc_spawn("cassie", x = 2976, y = 3383) npc_spawn("emily", x = 2954, y = 3372) npc_spawn("flynn", x = 2950, y = 3387) npc_spawn("hairdresser", x = 2944, y = 3380) npc_spawn("herquin", x = 2945, y = 3335) npc_spawn("heskel", x = 3007, y = 3374) npc_spawn("kaylee", x = 2957, y = 3372) npc_spawn("tina", x = 2955, y = 3371, z = 1) npc_spawn("tool_leprechaun", x = 3005, y = 3370) npc_spawn("squire", x = 2977, y = 3343) npc_spawn("sir_tiffy_cashien", x = 2997, y = 3373) npc_spawn("sir_amik_varze", x = 2960, y = 3336, z = 2) npc_spawn("sir_vyvin", x = 2983, y = 3335, z = 2) npc_spawn("shop_keeper", id = 524, x = 2955, y = 3389) npc_spawn("shop_assistant", id = 525, x = 2957, y = 3387) npc_spawn("wayne", x = 2972, y = 3312) npc_spawn("workman", id = 3236, x = 2975, y = 3369, z = 1) npc_spawn("wyson_the_gardener", x = 3028, y = 3381)