# Thanks to Mikey` for helping # to find some of the item/object IDs, minimum levels and experiences. # # Thanks to Clifton for helping # to find some of the expired object IDs. ORES = {} EXPIRED_ORES = {} class Ore attr_reader :id, :objects, :level, :exp, :respawn def initialize(id, objects, level, exp, respawn) @id = id @objects = objects @level = level @exp = exp @respawn = respawn end end def append_ore(ore) ore.objects.each do |obj, expired_obj| ORES[obj] = ore EXPIRED_ORES[expired_obj] = true end end CLAY_OBJECTS = { 2180 => 450 , 2109 => 451 , 14904 => 14896, 14905 => 14897 } COPPER_OBJECTS = { 11960 => 11555, 11961 => 11556, 11962 => 11557, 11936 => 11552, 11937 => 11553, 11938 => 11554, 2090 => 450 , 2091 => 451 , 14906 => 14898, 14907 => 14899, 14856 => 14832, 14857 => 14833, 14858 => 14834 } TIN_OBJECTS = { 11597 => 11555, 11958 => 11556, 11959 => 11557, 11933 => 11552, 11934 => 11553, 11935 => 11554, 2094 => 450 , 2095 => 451 , 14092 => 14894, 14903 => 14895 } IRON_OBJECTS = { 11954 => 11555, 11955 => 11556, 11956 => 11557, 2092 => 450 , 2093 => 451 , 14900 => 14892, 14901 => 14893, 14913 => 14915, 14914 => 14916 } COAL_OBJECTS = { 11963 => 11555, 11964 => 11556, 11965 => 11557, 11930 => 11552, 11931 => 11553, 11932 => 11554, 2096 => 450 , 2097 => 451 , 14850 => 14832, 14851 => 14833, 14852 => 14834 } SILVER_OBJECTS = { 11948 => 11555, 11949 => 11556, 11950 => 11557, 2100 => 450 , 2101 => 451 } GOLD_OBJECTS = { 11951 => 11555, 11952 => 11556, 11953 => 11557, 2098 => 450 , 2099 => 451 } MITHRIL_OBJECTS = { 11945 => 11555, 11946 => 11556, 11947 => 11557, 11942 => 11552, 11943 => 11553, 11944 => 11554, 2102 => 450 , 2103 => 451 , 14853 => 14832, 14854 => 14833, 14855 => 14834 } ADAMANT_OBJECTS = { 11939 => 11552, 11940 => 11553, 11941 => 11554, 2104 => 450 , 2105 => 451 , 14862 => 14832, 14863 => 14833, 14864 => 14834 } RUNITE_OBJECTS = { 2106 => 450 , 2107 => 451 , 14859 => 14832, 14860 => 14833, 14861 => 14834 } append_ore Ore.new(434, CLAY_OBJECTS, 1, 5, 3 ) # clay append_ore Ore.new(436, COPPER_OBJECTS, 1, 17.5, 6 ) # copper ore append_ore Ore.new(438, TIN_OBJECTS, 1, 17.5, 6 ) # tin ore append_ore Ore.new(440, IRON_OBJECTS, 15, 35, 16 ) # iron ore append_ore Ore.new(453, COAL_OBJECTS, 30, 50, 100 ) # coal append_ore Ore.new(444, GOLD_OBJECTS, 40, 65, 200 ) # gold ore append_ore Ore.new(442, SILVER_OBJECTS, 20, 40, 200 ) # silver ore append_ore Ore.new(447, MITHRIL_OBJECTS, 55, 80, 400 ) # mithril ore append_ore Ore.new(449, ADAMANT_OBJECTS, 70, 95, 800 ) # adamant ore append_ore Ore.new(451, RUNITE_OBJECTS, 85, 125, 2500) # runite ore # TODO: rune essence object id = 2491 # level 1, exp 5, rune ess = 1436, pure ess = 7936